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Ming Mang (Standard Tibetan: མིག་མངས) is a two-player abstract strategy board game from Tibet. Ming Mang is also a general term for the word "boardgame" in Tibet. The correct name and spelling of the game may actually be Mig Mang(s) (or Mig-Mang(s)), but pronounced Ming Mang or Mi Mang. The term Mig Mang is also applied to Tibetan Go with both games using exactly the same board which is a 17 x 17 square board, and black and white pieces. Mig is in reference to the chart (the pattern of horizontal and vertical lines) of the board, and Mangs refers to the notion that the more charts are used on the board, the more pieces are needed to play the game, but some state that it means "many eyes". The game may also be known as Gundru (or Gun-dru). The game was popular among some Tibetan monks befor

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  • Ming Mang (game) (en)
  • ミマン (ja)
  • 西藏夾換棋 (zh)
  • 密芒 (zh)
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  • ミマン(チベット文字:མིག་མངས; ワイリー方式:mig mangs、漢字表記:密芒)、または藏棋(ツァンチー)は、チベットやその周辺で20世紀頃まで行われていた囲碁の一つ。チベット碁とも呼ぶ。基本的なルールは日本や中国と同じだが、碁盤は17路盤を用い、対局開始時に黒白6子ずつの石を碁盤の決まった位置においてから始める。 (ja)
  • 密芒(藏文:མིག་མངས,威利转写:mig mangs),衛藏藏語是棋類之意,跟安多藏語的久一樣在西藏是指棋類,非專指西藏圍棋,也有包括其他西藏棋類,如排棋。(参见:西藏围棋) (zh)
  • 西藏夾換棋,藏語音譯為哲,密芒的一種,流傳於西藏地區的傳統棋類,吃子類似黑白棋,流傳於西藏地區的傳統棋類,規則隨各地略有不同。 (zh)
  • Ming Mang (Standard Tibetan: མིག་མངས) is a two-player abstract strategy board game from Tibet. Ming Mang is also a general term for the word "boardgame" in Tibet. The correct name and spelling of the game may actually be Mig Mang(s) (or Mig-Mang(s)), but pronounced Ming Mang or Mi Mang. The term Mig Mang is also applied to Tibetan Go with both games using exactly the same board which is a 17 x 17 square board, and black and white pieces. Mig is in reference to the chart (the pattern of horizontal and vertical lines) of the board, and Mangs refers to the notion that the more charts are used on the board, the more pieces are needed to play the game, but some state that it means "many eyes". The game may also be known as Gundru (or Gun-dru). The game was popular among some Tibetan monks befor (en)
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  • Ming Mang (Standard Tibetan: མིག་མངས) is a two-player abstract strategy board game from Tibet. Ming Mang is also a general term for the word "boardgame" in Tibet. The correct name and spelling of the game may actually be Mig Mang(s) (or Mig-Mang(s)), but pronounced Ming Mang or Mi Mang. The term Mig Mang is also applied to Tibetan Go with both games using exactly the same board which is a 17 x 17 square board, and black and white pieces. Mig is in reference to the chart (the pattern of horizontal and vertical lines) of the board, and Mangs refers to the notion that the more charts are used on the board, the more pieces are needed to play the game, but some state that it means "many eyes". The game may also be known as Gundru (or Gun-dru). The game was popular among some Tibetan monks before the Chinese invasion of Tibet in 1950, and the uprising in 1959, and among aristocratic families. Tibetans in their diaspora have had to make use of whatever board was available be it a 19 x 19 Go board, or an 8 x 8 checkered board from draughts or checkers and orthodox chess. It is also played on other sized square boards. Mig Mang utilizes custodian capture of enemy pieces or a line of enemy pieces, and the captured pieces are replaced with the pieces of the player performing the capture(s); it thus resembles the games of Reversi and Othello in these respects. Each player's pieces are initially situated on two adjacent sides of the board (see diagram), and move orthogonally any number of unoccupied spaces like the rook in chess. It is an elimination game, as the objective is to capture all of the opponent's pieces. As such the game resembles Jul-Gonu, Hasami shogi, Dai hasami shogi, Mak-yek, Apit-sodok, Rek (Game), Seega, Ludus latrunculorum, and Petteia. The game also bears some resemblance to Go, Baduk, and Weiqi since Mig Mang uses the same 17 x 17 square board as Tibetan Go which is related to the other three games, and Mig Mang is often played with Go's 19 x 19 square board [Confusing since picture below shows an 8 x 8 board]; custodian capture is somewhat related to the capture method in Go, as both methods surround or outflank enemy pieces in capturing them. Other games that might be comparable are Ataxx and its variant Hexxagōn, as these two games capture enemy pieces by placing pieces adjacent to them and converting them into their own pieces. A work by a Tibetan woman, Rin-chen Lha-mo, We Tibetans (1926) describes a possible variation of the Mig-Mang rules which have been interpreted to include captures of a piece or a group of pieces that turn perpendicularly such as around corners of the board, which are generally difficult to capture using the regular custodian method; moreover, she states that when one of the players has only one piece left, it develops the additional power to leap over the other player's pieces and capture them as in draughts or Alquerque. (en)
  • ミマン(チベット文字:མིག་མངས; ワイリー方式:mig mangs、漢字表記:密芒)、または藏棋(ツァンチー)は、チベットやその周辺で20世紀頃まで行われていた囲碁の一つ。チベット碁とも呼ぶ。基本的なルールは日本や中国と同じだが、碁盤は17路盤を用い、対局開始時に黒白6子ずつの石を碁盤の決まった位置においてから始める。 (ja)
  • 密芒(藏文:མིག་མངས,威利转写:mig mangs),衛藏藏語是棋類之意,跟安多藏語的久一樣在西藏是指棋類,非專指西藏圍棋,也有包括其他西藏棋類,如排棋。(参见:西藏围棋) (zh)
  • 西藏夾換棋,藏語音譯為哲,密芒的一種,流傳於西藏地區的傳統棋類,吃子類似黑白棋,流傳於西藏地區的傳統棋類,規則隨各地略有不同。 (zh)
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