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This is a list of notable programming languages optimized for sound production, algorithmic composition, and sound synthesis. * ABC notation, a language for notating music using the ASCII character set * ChucK, strongly timed, concurrent, and on-the-fly audio programming language * Real-time Cmix, a MUSIC-N synthesis language somewhat similar to Csound * Common Lisp Music (CLM), a music synthesis and signal processing package in the Music V family * Csound, a MUSIC-N synthesis language released under the LGPL with many available unit generators * Extempore, a live-coding environment which borrows a core foundation from the Impromptu environment * FAUST, Functional Audio Stream, a functional compiled language for efficient real-time audio signal processing * GLICOL, a graph-oriented

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  • List of audio programming languages (en)
  • 音频编程语言列表 (zh)
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  • 这是一个音频编程语言的列表,它们常用作声音制作、算法作曲以及声音合成。 * ABC notation,一个用ASCII字符来记谱的语言 * ChucK,强时间性的、并发的、实时音频编程语言 * ,一个与 有些相似的 的合成语言 * (CLM),一个用于 MUSIC-V 家族语言中的音乐合成与信号处理的软件包 * , 一个以LGPL协议发布的 合成语言 * ,一个现场编程环境,核心功能都基于Impromptu * (Functional Audio Stream),用作高效信号处理函数式的编译语言 * Hierarchical Music Specification Language(HMSL),更多地是为音乐设计而非声音合成,1980年代用 Forth 开发而成。 * ,一个 Mac OS X 操作系统下的 Scheme 语言环境,可以用作声音与视频的合成、算法作曲以及2D和3D图形编程 * * * * ,一个私有的、模块化的可视化编程语言,主要用作音乐中的声音合成 * Music Macro Language (MML),常用来制作芯片音乐 * ,包括版本I、II、III,IV、IV-B、IV-BF、V、11和360 * * * Pure Data,一个模块化的可视化编程语言 * * * (SAOL), MPEG-4结构化音频 标准的一部分 * SuperCollider * * (zh)
  • This is a list of notable programming languages optimized for sound production, algorithmic composition, and sound synthesis. * ABC notation, a language for notating music using the ASCII character set * ChucK, strongly timed, concurrent, and on-the-fly audio programming language * Real-time Cmix, a MUSIC-N synthesis language somewhat similar to Csound * Common Lisp Music (CLM), a music synthesis and signal processing package in the Music V family * Csound, a MUSIC-N synthesis language released under the LGPL with many available unit generators * Extempore, a live-coding environment which borrows a core foundation from the Impromptu environment * FAUST, Functional Audio Stream, a functional compiled language for efficient real-time audio signal processing * GLICOL, a graph-oriented (en)
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  • This is a list of notable programming languages optimized for sound production, algorithmic composition, and sound synthesis. * ABC notation, a language for notating music using the ASCII character set * ChucK, strongly timed, concurrent, and on-the-fly audio programming language * Real-time Cmix, a MUSIC-N synthesis language somewhat similar to Csound * Common Lisp Music (CLM), a music synthesis and signal processing package in the Music V family * Csound, a MUSIC-N synthesis language released under the LGPL with many available unit generators * Extempore, a live-coding environment which borrows a core foundation from the Impromptu environment * FAUST, Functional Audio Stream, a functional compiled language for efficient real-time audio signal processing * GLICOL, a graph-oriented live coding language written in Rust * Hierarchical Music Specification Language (HMSL), optimized more for music than synthesis, developed in the 1980s in Forth * Impromptu, a Scheme language environment for Mac OS X capable of sound and video synthesis, algorithmic composition, and 2D and 3D graphics programming * Ixi lang, a programming language for live coding musical expression. * JFugue, a Java and JVM library for programming music that outputs to MIDI and has the ability to convert to formats including ABC Notation, Lilypond, and MusicXML * jMusic * JSyn * Kyma (sound design language) * LilyPond, a computer program and file format for music engraving. * Max/MSP, a proprietary, modular visual programming language aimed at sound synthesis for music * Music Macro Language (MML), often used to produce chiptune music in Japan * MUSIC-N, includes versions I, II, III, IV, IV-B, IV-BF, V, 11, and 360 * Nyquist * OpenMusic * * Pure Data, a modular visual programming language for signal processing aimed at music creation * Reaktor * Sonic Pi * Structured Audio Orchestra Language (SAOL), part of the MPEG-4 Structured Audio standard * SuperCollider * SynthEdit, a modular visual programming language for signal processing aimed at creating audio plugins (en)
  • 这是一个音频编程语言的列表,它们常用作声音制作、算法作曲以及声音合成。 * ABC notation,一个用ASCII字符来记谱的语言 * ChucK,强时间性的、并发的、实时音频编程语言 * ,一个与 有些相似的 的合成语言 * (CLM),一个用于 MUSIC-V 家族语言中的音乐合成与信号处理的软件包 * , 一个以LGPL协议发布的 合成语言 * ,一个现场编程环境,核心功能都基于Impromptu * (Functional Audio Stream),用作高效信号处理函数式的编译语言 * Hierarchical Music Specification Language(HMSL),更多地是为音乐设计而非声音合成,1980年代用 Forth 开发而成。 * ,一个 Mac OS X 操作系统下的 Scheme 语言环境,可以用作声音与视频的合成、算法作曲以及2D和3D图形编程 * * * * ,一个私有的、模块化的可视化编程语言,主要用作音乐中的声音合成 * Music Macro Language (MML),常用来制作芯片音乐 * ,包括版本I、II、III,IV、IV-B、IV-BF、V、11和360 * * * Pure Data,一个模块化的可视化编程语言 * * * (SAOL), MPEG-4结构化音频 标准的一部分 * SuperCollider * * (zh)
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