Health or vitality is an attribute assigned to entities such as characters or objects within tabletop role-playing games and video games, that indicates their continued ability to function while damaged or injured. Health is usually measured in hit points or health points, shortened to HP which lowers by set amounts when the entity is attacked or injured. When the HP of a player character or non-player character reaches zero, that character is considered either dead or incapacitated and barred from taking further action. In single player games, running out of health usually equates to "dying" and (in the case of a player character) losing a life or receiving a Game Over. In some games, such as those with cooperative multiplayer, it is possible for an ally to revive a character who has reac
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