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A full motion racing simulator, sometimes called a full motion sim rig, is a motion simulator that is purposed for racing, and must provide motion simulation in all six degrees of freedom, as defined by the aviation simulator industry many decades ago. The six degrees of freedom coincide with Earth physics, and are commonly referred to (in both aircraft, watercraft and other vehicles) as:

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  • Full motion racing simulator (en)
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  • A full motion racing simulator, sometimes called a full motion sim rig, is a motion simulator that is purposed for racing, and must provide motion simulation in all six degrees of freedom, as defined by the aviation simulator industry many decades ago. The six degrees of freedom coincide with Earth physics, and are commonly referred to (in both aircraft, watercraft and other vehicles) as: (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/6_DOF_Reality_Motion_Simulator_Racing_Platform.png
  • http://commons.wikimedia.org/wiki/Special:FilePath/APEX6_Full_Motion_Professional_Racing_Simulator_6dof_motion_simulator.jpg
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  • A full motion racing simulator, sometimes called a full motion sim rig, is a motion simulator that is purposed for racing, and must provide motion simulation in all six degrees of freedom, as defined by the aviation simulator industry many decades ago. The six degrees of freedom coincide with Earth physics, and are commonly referred to (in both aircraft, watercraft and other vehicles) as: * The three translational movements: Surge, sway and heave (front/back motion, side-to-side motion and up/down motion, respectively) * The three rotational movements: Roll, pitch, and yaw (rotation around the normal, transverse and longitudinal axes, respectively) (en)
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