Fahrenheit was an effort to create a unified high-level API for 3D computer graphics to unify Direct3D and OpenGL. It was designed primarily by Microsoft and SGI and also included work from an HP-MS joint effort. Direct3D and OpenGL are low-level APIs that concentrate primarily on the rendering steps of the 3D rendering pipeline. Programs that use these APIs have to supply a considerable amount of code to handle the rest of the pipeline. Fahrenheit hoped to provide a single API that would do most of this work, and then call either Direct3D or OpenGL for the last steps.
Attributes | Values |
---|---|
rdf:type | |
rdfs:label |
|
rdfs:comment |
|
dcterms:subject | |
Wikipage page ID |
|
Wikipage revision ID |
|
Link from a Wikipage to another Wikipage |
|
sameAs | |
dbp:wikiPageUsesTemplate | |
has abstract |
|
gold:hypernym | |
prov:wasDerivedFrom | |
page length (characters) of wiki page |
|
foaf:isPrimaryTopicOf | |
is Link from a Wikipage to another Wikipage of | |
is Wikipage redirect of | |
is Wikipage disambiguates of | |
is foaf:primaryTopic of |