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Experiential retail or experiential commerce is a type of retail marketing whereby customers coming into a physical retail space are offered experiences beyond the traditional ones (such as in a clothing store: browsing merchandise, advice from live human salespeople, dressing rooms and cashiers). Amenities provided may include art (often interactive art), live music, virtual reality, cafés and lounges, and large video display walls.

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  • Experiential retail (en)
  • Comércio experiencial (pt)
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  • Experiential retail or experiential commerce is a type of retail marketing whereby customers coming into a physical retail space are offered experiences beyond the traditional ones (such as in a clothing store: browsing merchandise, advice from live human salespeople, dressing rooms and cashiers). Amenities provided may include art (often interactive art), live music, virtual reality, cafés and lounges, and large video display walls. (en)
  • Varejo experiencial ou comércio experiencial é um tipo de marketing comercial em que os clientes que entram em um espaço físico de varejo recebem experiências além das tradicionais (como em uma loja de roupas: folheando mercadorias, conselhos de vendedores humanos vivos, camarins e caixas). As comodidades oferecidas podem incluir arte (geralmente arte interativa), música ao vivo, realidade virtual, cafés e salões e grandes paredes de exibição de vídeo. (pt)
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  • Experiential retail or experiential commerce is a type of retail marketing whereby customers coming into a physical retail space are offered experiences beyond the traditional ones (such as in a clothing store: browsing merchandise, advice from live human salespeople, dressing rooms and cashiers). Amenities provided may include art (often interactive art), live music, virtual reality, cafés and lounges, and large video display walls. (en)
  • Varejo experiencial ou comércio experiencial é um tipo de marketing comercial em que os clientes que entram em um espaço físico de varejo recebem experiências além das tradicionais (como em uma loja de roupas: folheando mercadorias, conselhos de vendedores humanos vivos, camarins e caixas). As comodidades oferecidas podem incluir arte (geralmente arte interativa), música ao vivo, realidade virtual, cafés e salões e grandes paredes de exibição de vídeo. (pt)
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