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In 3D computer graphics and computer vision, a depth map is an image or image channel that contains information relating to the distance of the surfaces of scene objects from a viewpoint. The term is related (and may be analogous) to depth buffer, Z-buffer, Z-buffering, and Z-depth. The "Z" in these latter terms relates to a convention that the central axis of view of a camera is in the direction of the camera's Z axis, and not to the absolute Z axis of a scene.

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rdfs:label
  • Depth map (en)
  • Carte de disparité (fr)
  • 깊이 지도 (ko)
  • Mapa de profundidade (pt)
  • Карта глубины (ru)
rdfs:comment
  • In 3D computer graphics and computer vision, a depth map is an image or image channel that contains information relating to the distance of the surfaces of scene objects from a viewpoint. The term is related (and may be analogous) to depth buffer, Z-buffer, Z-buffering, and Z-depth. The "Z" in these latter terms relates to a convention that the central axis of view of a camera is in the direction of the camera's Z axis, and not to the absolute Z axis of a scene. (en)
  • La carte de disparité correspondant à une scène est une image numérique qui contient uniquement l’information sur les correspondances des points entre deux vues d'une même scène prises à deux endroits différents. * Stéréovision * Ombroscopie * Scanner 3D * Portail de l’imagerie numérique (fr)
  • 깊이 지도(영어: depth map) 또는 깊이 맵은 3차원 컴퓨터 그래픽스에서 관찰 시점(viewpoint)으로부터 물체 표면과의 거리와 관련된 정보가 담긴 하나의 영상 또는 영상의 한 채널이다. (ko)
  • Em computação gráfica 3D, um mapa de profundidade é uma imagem ou que contém informação sobre a distância de um ponto de vista até as superfícies de objetos na cena. O termo é relacionado e pode ser análogo ao buffer de profundidade, Z-buffer e Z-depth. O "Z" nestes termos, refere-se a uma convenção de que o eixo central de visão de uma câmera corresponde ao eixo Z da câmera (a imagem 2D fica nos eixos X e Y), e não ao eixo Z absoluto de uma cena. (pt)
foaf:depiction
  • http://commons.wikimedia.org/wiki/Special:FilePath/Synthesizing_3D_Shapes_via_Modeling_Multi-View_Depth_Maps_and_Silhouettes_With_Deep_Generative_Networks.png
  • http://commons.wikimedia.org/wiki/Special:FilePath/Cubic_Frame_Stucture_and_Floor_Depth_Map.jpg
  • http://commons.wikimedia.org/wiki/Special:FilePath/Cubic_Structure.jpg
  • http://commons.wikimedia.org/wiki/Special:FilePath/Cubic_Structure_and_Floor_Depth_Map_with_Front_and_Back_Delimitation.jpg
  • http://commons.wikimedia.org/wiki/Special:FilePath/Cubic_Structure_with_Pale_Blue_Fog.jpg
  • http://commons.wikimedia.org/wiki/Special:FilePath/Cubic_Structure_with_Shallow_Depth_of_Field.jpg
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  • In 3D computer graphics and computer vision, a depth map is an image or image channel that contains information relating to the distance of the surfaces of scene objects from a viewpoint. The term is related (and may be analogous) to depth buffer, Z-buffer, Z-buffering, and Z-depth. The "Z" in these latter terms relates to a convention that the central axis of view of a camera is in the direction of the camera's Z axis, and not to the absolute Z axis of a scene. (en)
  • La carte de disparité correspondant à une scène est une image numérique qui contient uniquement l’information sur les correspondances des points entre deux vues d'une même scène prises à deux endroits différents. * Stéréovision * Ombroscopie * Scanner 3D * Portail de l’imagerie numérique (fr)
  • 깊이 지도(영어: depth map) 또는 깊이 맵은 3차원 컴퓨터 그래픽스에서 관찰 시점(viewpoint)으로부터 물체 표면과의 거리와 관련된 정보가 담긴 하나의 영상 또는 영상의 한 채널이다. (ko)
  • Em computação gráfica 3D, um mapa de profundidade é uma imagem ou que contém informação sobre a distância de um ponto de vista até as superfícies de objetos na cena. O termo é relacionado e pode ser análogo ao buffer de profundidade, Z-buffer e Z-depth. O "Z" nestes termos, refere-se a uma convenção de que o eixo central de visão de uma câmera corresponde ao eixo Z da câmera (a imagem 2D fica nos eixos X e Y), e não ao eixo Z absoluto de uma cena. (pt)
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