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Crystal Quest is an action game written by Patrick Buckland for the Macintosh and published by Casady & Greene in 1987. It was ported to the Apple IIGS in 1989 by Rebecca Heineman. Ports were also made to the Amiga, Game Boy, iOS, and Palm. It was the first game to support the color displays of the Macintosh II. The game was based on the original shareware game Crystal Raider, one of the supporters of which had been Michael Greene, founder of Greene, Inc. (later to merge with CasadyWare to become Casady & Greene). A sequel, similar to the original game, Crystal Crazy, was released in 1993.

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  • Crystal Quest (en)
  • Crystal Quest (es)
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  • Crystal Quest is an action game written by Patrick Buckland for the Macintosh and published by Casady & Greene in 1987. It was ported to the Apple IIGS in 1989 by Rebecca Heineman. Ports were also made to the Amiga, Game Boy, iOS, and Palm. It was the first game to support the color displays of the Macintosh II. The game was based on the original shareware game Crystal Raider, one of the supporters of which had been Michael Greene, founder of Greene, Inc. (later to merge with CasadyWare to become Casady & Greene). A sequel, similar to the original game, Crystal Crazy, was released in 1993. (en)
  • Crystal Quest es un juego de acción escrito por Patrick Buckland para Macintosh y publicado por en 1987. Fue porteado a Apple IIGS en 1989 por Rebecca Heineman. También se realizaron ports para Amiga, Game Boy, iOS y Palm. Fue el primer juego compatible con las pantallas a color del Macintosh II. El juego se basó en el juego shareware original Crystal Raider, uno de los partidarios del cual había sido , fundador de Greene, Inc. (que luego se fusionó con CasadyWare para convertirse en ). Una secuela, similar al juego original, , fue lanzada en 1993. (es)
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  • Crystal Quest (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/Crystal_Quest_coverart.jpg
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