Box modeling is a technique in 3D modeling where a primitive shape (such as a box, cylinder, sphere, etc.) is used to make the basic shape of the final model. This basic shape is then used to sculpt out the final model. The process uses a number of repetitive steps to reach the final product, which can lead to a more efficient and more controlled modelling process.
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| - Box modeling (en)
- Box modeling (pl)
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| - Box modeling is a technique in 3D modeling where a primitive shape (such as a box, cylinder, sphere, etc.) is used to make the basic shape of the final model. This basic shape is then used to sculpt out the final model. The process uses a number of repetitive steps to reach the final product, which can lead to a more efficient and more controlled modelling process. (en)
- Box modeling (ang.) – rodzaj modelowania polegający na utworzeniu prostej bryły (np. sześcianu) i dzieleniu jej, formując pożądany kształt. Często używany w modelowaniu . Programy wykorzystujące tę technikę:
* LightWave 3D
* POV-Ray
* Blender
* 3D Studio Max
* Maya
* SOFTIMAGE|XSI
*
* Cinema 4D
* Rhinoceros 3D
* Anim8or
* Wings 3D (pl)
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| - Box modeling is a technique in 3D modeling where a primitive shape (such as a box, cylinder, sphere, etc.) is used to make the basic shape of the final model. This basic shape is then used to sculpt out the final model. The process uses a number of repetitive steps to reach the final product, which can lead to a more efficient and more controlled modelling process. (en)
- Box modeling (ang.) – rodzaj modelowania polegający na utworzeniu prostej bryły (np. sześcianu) i dzieleniu jej, formując pożądany kształt. Często używany w modelowaniu . Programy wykorzystujące tę technikę:
* LightWave 3D
* POV-Ray
* Blender
* 3D Studio Max
* Maya
* SOFTIMAGE|XSI
*
* Cinema 4D
* Rhinoceros 3D
* Anim8or
* Wings 3D (pl)
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