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BattleTech: The Crescent Hawks' Revenge is a real-time tactics game based in the FASA BattleTech universe. It is a direct sequel to BattleTech: The Crescent Hawk's Inception, though the gameplay is considerably different from that of the first title, which was primarily an adventure/role-playing game. Developed by Westwood Associates for Mediagenic, and produced by Scott Berfield, the game serves as a prototype for what later became Dune II, the first real-time strategy title on the PC.

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  • BattleTech: The Crescent Hawks’ Revenge (de)
  • BattleTech: The Crescent Hawk's Revenge (en)
  • BattleTech: The Crescent Hawk's Revenge (fr)
  • BattleTech: The Crescent Hawks' Revenge (it)
  • BattleTech: The Crescent Hawk's Revenge (ru)
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  • BattleTech: The Crescent Hawks’ Revenge ist ein Strategiespiel des amerikanischen Entwicklerstudios Westwood Associates. Wie sein Vorgänger BattleTech: The Crescent Hawk’s Inception handelt es sich um ein Lizenzspiel zur Tabletop-Spielewelt BattleTech von FASA. Das Spiel erschien 1990 für MS-DOS im Vertrieb von Infocom. Es ist ein Vorläufer des Genres der Echtzeit-Strategie, das 1992 mit Westwoods Dune 2 seine bis heute gültige Form fand. (de)
  • BattleTech: The Crescent Hawks' Revenge is a real-time tactics game based in the FASA BattleTech universe. It is a direct sequel to BattleTech: The Crescent Hawk's Inception, though the gameplay is considerably different from that of the first title, which was primarily an adventure/role-playing game. Developed by Westwood Associates for Mediagenic, and produced by Scott Berfield, the game serves as a prototype for what later became Dune II, the first real-time strategy title on the PC. (en)
  • BattleTech: The Crescent Hawk's Revenge est un jeu vidéo de tactique en temps réel développé par Westwood Studios et publié en 1990 par Infocom sur MS-DOS. Comme son prédécesseur BattleTech: The Crescent Hawk's Inception, publié en 1988, le jeu reprend l’univers de la franchise BattleTech. Contrairement à ce dernier, le jeu se déroule en revanche en temps réel. (fr)
  • BattleTech: The Crescent Hawks' Revenge è un videogioco tattico in tempo reale per MS-DOS del 1990, basato sull'universo immaginario BattleTech. Il gioco, sequel di BattleTech: The Crescent Hawk's Inception, venne sviluppato da Westwood Studios e prodotto da Infocom come il precedente. (it)
  • BattleTech: The Crescent Hawks' Revenge — это тактическая игра в режиме реального времени созданная на основе франшизы BattleTech. Является прямым продолжением BattleTech: The Crescent Hawk's Inception, однако игровой процесс значительно отличается от первой части, которая является приключенческой ролевой игрой. (ru)
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  • Battletech: (en)
  • The Crescent Hawks' Revenge (en)
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  • BattleTech: The Crescent Hawks' Revenge (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/BattleTech_-_The_Crescent_Hawk's_Revenge_Coverart.png
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artist
  • Jenny Martin (en)
  • Aaron E. Powell (en)
  • Chuck Austen (en)
  • Don Woo (en)
  • Joseph B. Hewitt IV (en)
  • Rick Parks (en)
  • Scott Berfield (en)
composer
  • Dwight Kenichi Okahara (en)
  • Paul S. Mudra (en)
designer
  • Tony Van (en)
developer
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id
  • /battletech-the-crescent-hawks-revenge (en)
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  • Scott Berfield (en)
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