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Artillery Duel is an artillery game originally written for the Bally Astrocade by Perkins Engineering and published by Bally in 1982. John Perkins wrote the game first in Astro BASIC, submitting it to The Arcadian fanzine, from which it was adapted for the Astro BASIC manual. Perkins subsequently developed the Astrocade cartridge. Xonox published ports for the Atari 2600, ColecoVision, Commodore 64, and VIC-20. Artillery Duel was featured in several double-ended cartridges—with one game on each end—as well as in a single cartridge.

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  • Artillery Duel (en)
  • Artillery Duel (it)
  • Artillery Duel (fr)
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  • Artillery Duel is an artillery game originally written for the Bally Astrocade by Perkins Engineering and published by Bally in 1982. John Perkins wrote the game first in Astro BASIC, submitting it to The Arcadian fanzine, from which it was adapted for the Astro BASIC manual. Perkins subsequently developed the Astrocade cartridge. Xonox published ports for the Atari 2600, ColecoVision, Commodore 64, and VIC-20. Artillery Duel was featured in several double-ended cartridges—with one game on each end—as well as in a single cartridge. (en)
  • Artillery Duel è un videogioco pubblicato nel 1982 per la console Bally Astrocade e nel 1983 per Atari 2600, ColecoVision, Commodore 64 e Commodore VIC-20. Si tratta di uno dei primi titoli commerciali dotati di grafica del filone di Artillery, il classico gioco che simula il moto del proiettile. (it)
  • Artillery Duel est un jeu vidéo de stratégie au tour par tour créé par John Perkins et publié par en 1983. Deux joueurs s’y affrontent, chacun d’eux contrôlant une arme d’un côté de l’écran (un joueur à droite et l’autre à gauche). Chacun à leur tour, les joueurs peuvent tirer un projectile par-dessus les montages qui les séparent en essayant de toucher l’arme adverse. Lorsqu’ils visent, ils doivent prendre en compte plusieurs facteurs comme l’angle de tir, la quantité de poudre utilisée pour charger leur arme et la force et la direction du vent. Les positions des arbres, des montages et des armes des joueurs sont générés aléatoirement pour chaque niveau. Le jeu pose les bases d’un nouveau sous-genre des jeux de stratégie au tour par tour, le jeu d'artillerie, qui sera plus tard popularis (fr)
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  • Artillery Duel (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/ArtilleryDuel-2600.png
  • http://commons.wikimedia.org/wiki/Special:FilePath/Artillery_Duel_cover.jpg
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  • Perkins Engineering (en)
genre
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programmer
  • Atari 2600 (en)
  • VIC-20 (en)
  • John Perkins (en)
  • Astrocade (en)
  • Jerry Brinson (en)
  • Mike Schwartz (en)
publisher
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