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An analog stick (or analogue stick in British English), sometimes called a control stick or thumbstick, is an input device for a controller (often a game controller) that is used for two-dimensional input. An analog stick is a variation of a joystick, consisting of a protrusion from the controller; input is based on the position of this protrusion in relation to the default "center" position. While digital sticks rely on single electrical connections for movement (using internal digital electrical contacts for up, down, left and right), analog sticks use continuous electrical activity running through potentiometers to measure the exact position of the stick within its full range of motion. The analog stick has greatly overtaken the D-pad in both prominence and usage in console video games.

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rdf:type
rdfs:label
  • Analog-Stick
  • Analog stick
  • Stick analogique
  • Joystick analogico
  • Gałka analogowa
  • Alavanca analógica
  • Аналоговый стик
  • 类比摇杆
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  • Ein Analog-Stick (auch Analogstick, Control-Stick oder Steuerknüppel genannt) ist ein Eingabegerät für einen Gamecontroller (oft Gamepad) für zweidimensionale Signale. Dieser lässt sich in mehrere Richtungen neigen. Ein Analog-Stick ist in der Funktionsweise der eines Joysticks sehr ähnlich. Der Analog-Stick hat größtenteils das Steuerkreuz bei Computerspielen abgelöst, sowohl im Bekanntheitsgrad als auch in der Anzahl der Verwendungen.
  • An analog stick (or analogue stick in British English), sometimes called a control stick or thumbstick, is an input device for a controller (often a game controller) that is used for two-dimensional input. An analog stick is a variation of a joystick, consisting of a protrusion from the controller; input is based on the position of this protrusion in relation to the default "center" position. While digital sticks rely on single electrical connections for movement (using internal digital electrical contacts for up, down, left and right), analog sticks use continuous electrical activity running through potentiometers to measure the exact position of the stick within its full range of motion. The analog stick has greatly overtaken the D-pad in both prominence and usage in console video games.
  • Le stick analogique est un périphérique d'entrée que l'on trouve généralement sur les manettes de jeu. Il s'agit d'un joystick analogique miniature qui se manie avec le pouce. Bien qu'il soit popularisé par la console Nintendo 64 et l'arrivée de la manette DualShock sur la première PlayStation, il a été inventé par Atari en 1982 avec l'Atari 5200. * Portail du jeu vidéo
  • Un joystick analogico (o stick analogico, quando ci si riferisce alla sola leva) è un joystick che trasforma il movimento della mano in segnale elettrico analogico. Mentre il joystick semplice (o digitale) è in grado di stabilire solo una direzione, quello analogico permette anche variazioni graduali dell'intensità della spinta in ogni direzione. In tal modo, ad esempio, il giocatore di un videogioco può far muovere più o meno rapidamente il personaggio.
  • Gałka analogowa (pot. analog) – urządzenie wskazujące znajdujące się na gamepadach. Najczęściej występuje on obok d-pada, nierzadko towarzyszy mu drugie tego samego typu. Gałki analogowe pojawiły się z potrzeby większej dokładności sterowania w trójwymiarowych grach komputerowych. Gałki wymyśliła firma Nintendo zajmująca się konsolami.
  • Аналоговый стик (англ. analog stick) — это устройство управления (в частности, управления играми), чья подвижность ограничена двумя степенями свободы. Альтернативный англоязычный термин thumbstick (thumb — большой палец; stick — рукоятка), указывает на функциональную зависимость от больших пальцев рук. Ошибочно считать устройство джойстиком при всем внешнем сходстве. Устройство представляет собой выступающую часть на базе контроллера, от положения которой зависит результат управления. В отличие от цифровых реле джойстика, с одиночными электрическими контактами, использует потенциометры.
  • 类比摇杆(Analog stick),又称模拟摇杆,是游戏手柄上用于控制方向的零件,通常用于控制游戏中的人物角色移动方向,其作用等同于控制杆。它突出于游戏手柄之上,通过与固定中心点的偏离位置确定输入方向。
  • A alavanca analógica (freqüentemente confundida com o joystick) é um dispositivo de entrada para um gamepad para duas dimensões (também chamado controlador direcional). Diferencia-se do joystick pois, enquanto um joystick baseia-se em conexões elétricas simples para o movimento, a alavanca analógica consiste em atividade elétrica contínua obtida por potenciômetros. Aplicado à jogos, tal diferença permite que uma alavanca analógica indique não somente que o jogador está se movimentando para certo sentido, assim como joysticks, mas também a intensidade do movimento.
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