has abstract
| - The Laser Clay Shooting System (レーザークレー射撃システム) is a light gun shooting simulation game created by Nintendo in 1973. The game consisted of an overhead projector which displayed moving targets behind a background; players would fire at the targets with a rifle, in which a mechanism of reflections would determine whether or not the "laser shot" from the rifle hit the target. The concept behind the Laser Clay Shooting System came from Hiroshi Yamauchi, while Gunpei Yokoi was behind the development of the system. It was released in deserted bowling alleys in Japan in 1973; upon release, it was a commercial success. However, the success of the system quickly evaporated as a result of the 1973 oil crisis and the ensuing recession in Japan, which left Nintendo ¥5 billion in debt and on the verge of bankruptcy. In 1974, Yamauchi, in an attempt to revive Nintendo, released a smaller, cheaper version of the Laser Clay Shooting System, titled "Mini Laser Clay". Deployed mostly in arcades, players shoot moving targets, provided by a 16mm film projector, at an arcade cabinet. This system featured several games and achieved significant success for Nintendo throughout the mid to late 1970s, which helped the company out of its financial situation. (en)
- Le Laser Clay System est un simulateur de tir aux pigeons conçu par Gunpei Yokoi et commercialisé par Nintendo en 1973. L'idée vient de Hiroshi Yamauchi, qui souhaite alors adapter la technologie de la gamme des pistolets laser pour pouvoir la rendre utilisable lors de véritables compétitions de tir. (fr)
- Il Laser Clay Shooting System è un simulatore di tiro al piattello realizzato dall'azienda giapponese Nintendo nel 1973. Utilizzava una serie di videoproiettori che mostravano bersagli in movimento che i giocatori dovevano colpire utilizzando delle pistole ottiche a forma di fucile. Il sistema necessitava di ampi locali dedicati, in cui erano installate più postazioni. (it)
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