King's Quest III: To Heir is Human (aka King's Quest III Remake/King's Quest III Gold Edition) is a VGA-style fangame remake/reimagining/retelling of Sierra Entertainment's King's Quest III: To Heir Is Human by Infamous Adventures. It was released on June 19, 2006. A slightly expanded remake offers new material including; new cutscenes, a few new characters, expanded narration or dialogue, additions and changes to some of the plot, full speech, new or modified locations, and Easter eggs. Most of the original puzzles remain intact (other than the spell system was streamlined) or item placement changed. The game received the AGS reward for best documentation in 2006.
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| - King's Quest III (2006 video game) (en)
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| - King's Quest III: To Heir is Human (aka King's Quest III Remake/King's Quest III Gold Edition) is a VGA-style fangame remake/reimagining/retelling of Sierra Entertainment's King's Quest III: To Heir Is Human by Infamous Adventures. It was released on June 19, 2006. A slightly expanded remake offers new material including; new cutscenes, a few new characters, expanded narration or dialogue, additions and changes to some of the plot, full speech, new or modified locations, and Easter eggs. Most of the original puzzles remain intact (other than the spell system was streamlined) or item placement changed. The game received the AGS reward for best documentation in 2006. (en)
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| - King's Quest III: To Heir is Human (en)
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| - King's Quest III: To Heir is Human (en)
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| - King's Quest III: To Heir is Human (aka King's Quest III Remake/King's Quest III Gold Edition) is a VGA-style fangame remake/reimagining/retelling of Sierra Entertainment's King's Quest III: To Heir Is Human by Infamous Adventures. It was released on June 19, 2006. A slightly expanded remake offers new material including; new cutscenes, a few new characters, expanded narration or dialogue, additions and changes to some of the plot, full speech, new or modified locations, and Easter eggs. Most of the original puzzles remain intact (other than the spell system was streamlined) or item placement changed. The game received the AGS reward for best documentation in 2006. (en)
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