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King's Bounty is a turn-based fantasy video game designed by Jon Van Caneghem and published by New World Computing in 1990. The game follows the player's character, a hero of King Maximus, appointed with the job of retrieving the Sceptre of Order from the forces of chaos, led by Arech Dragonbreath. King's Bounty is notably considered the forerunner of the Heroes of Might and Magic series of games.

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  • كينغس باونتي (ar)
  • King’s Bounty (de)
  • King's Bounty (fr)
  • King's Bounty (it)
  • King's Bounty (en)
  • King's Bounty (nl)
  • King’s Bounty (pl)
  • King's Bounty (pt)
  • King’s Bounty (ru)
  • 国王的恩赐 (zh)
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  • كينغس باونتي (بالإنجليزية: King's Bounty)‏ هي لعبة فيديو وحاسوب تم تصميمها من قبل وقد تم إنتاجها من قبل شركة نيو ورلد كومبيوتنغ في سنة 1990 لأجهزة دوس و كومودور 64 و أميغا و ميجا درايف، اللعبة تدور قصتها حول الملك ماكسيموس وألذي تكون بيده قوات ليحاول غزو عالمه. (ar)
  • King's Bounty è un videogioco strategico a turni con elementi di ruolo ambientato in un tipico mondo fantasy medievale, sviluppato e pubblicato dalla New World Computing nel 1990-1991 per i computer Amiga, Apple II, Commodore 64, Mac OS e MS-DOS, e pubblicato dalla Electronic Arts nel 1991 per la console Sega Mega Drive con il sottotitolo The Conqueror's Quest. Nel 1994 uscì anche per i computer giapponesi FM Towns e NEC PC-9801.Venne pubblicata anche una versione per Windows 95, ma solo come bonus all'interno di successive raccolte a partire da Heroes of Might and Magic Compendium (1997). (it)
  • King's Bounty is een turn-based strategy computerspel ontworpen door spelontwerper van . Het spel is een spin-off van de Might and Magic computerspellenserie en wordt door velen gezien als de voorloper van de Heroes of Might and Magic serie. Een Mega Drive/Genesis versie van het spel kwam uit op 21 februari 1991. Het spel werd in deze versie wel wat aangepast. (nl)
  • King’s Bounty (с англ. — «королевская награда») — пошаговая стратегическая и ролевая компьютерная игра, выпущенная фирмой New World Computing в 1990 году и являющаяся первой игрой серии King’s Bounty и прямым предшественником популярной серии игр Heroes of Might and Magic. Изначально разработанная для DOS игра практически сразу была перенесена на Commodore 64, далее на Apple II и Macintosh, а через год была портирована на Commodore Amiga и Sega Genesis в несколько облегчённом варианте. (ru)
  • King’s Bounty – gra komputerowa wyprodukowana przez New World Computing w 1990 roku, uważana za prekursora serii Heroes of Might and Magic. (pl)
  • King's Bounty é um jogo eletrônico de estratégia em turnos com características de RPG da , de 1990, para MS-DOS e Mega Drive. É considerado como o predecessor da série Heroes of Might and Magic, devido ao estilo de jogo. (pt)
  • 《国王的恩赐》(英语:King's Bounty)是一个奇幻类回合制电子游戏,由New World Computing的乔·万·坎赫姆于1990年设计推出。游戏中玩家扮演在Maximus国王的英雄之魂,率领军队在四片大陆上击败敌人并寻找到秩序之杖(Sceptre of Order)。《国王的恩赐》被普遍认为是魔法门之英雄无敌系列的前身。游戏于1991年2月21日在北美移植至Mega Drive(Genesis),并做了大量画面改动。游戏方式也做了改动,吸收了即时地图探索功能。 2008年,其精神续作《国王的恩赐:传奇》由俄羅斯遊戲製作商Katauri Interactive推出並獲得成功,而後又推出多部以国王的恩赐為名的系列作品。 (zh)
  • King’s Bounty ist ein rundenbasiertes Strategiespiel des Spieleentwicklers Jon Van Caneghem, das 1990 von New World Computing veröffentlicht wurde. Es spielt in einer Fantasy-Welt und kann als Vorläufer der Heroes-Reihe betrachtet werden. Ziel des Spiels ist es, das gestohlene Szepter der Ordnung wiederzubeschaffen. Um den Aufbewahrungsort des Szepters zu finden, muss der Spieler zunächst ein Puzzle vervollständigen, wobei jedes Puzzleteil in den Händen eines anderen Bösewichts ist. (de)
  • King's Bounty is a turn-based fantasy video game designed by Jon Van Caneghem and published by New World Computing in 1990. The game follows the player's character, a hero of King Maximus, appointed with the job of retrieving the Sceptre of Order from the forces of chaos, led by Arech Dragonbreath. King's Bounty is notably considered the forerunner of the Heroes of Might and Magic series of games. (en)
  • King’s Bounty est un jeu vidéo de stratégie au tour par tour située dans un univers médiéval-fantastique développé et publié en 1990 par New World Computing. Il est considéré comme un des premiers jeux 4X et propose deux phases de jeu distinctes : une carte du monde, ou le joueur déplace son héros, et un plateau divisé en cases ou se déroulent les combats. Ce système inédit formera plus tard la base du système de jeu de Heroes of Might and Magic. Le jeu a été porté sur Mega Drive en 1991 puis sur DOS en 1992. (fr)
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  • King's Bounty (en)
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  • King's Bounty (en)
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