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Exile is a single-player action-adventure video game originally published for the BBC Micro and Acorn Electron in 1988 by Superior Software and later ported to the Commodore 64, Amiga, CD32 and Atari ST, all published by Audiogenic. The game was designed and programmed by Peter Irvin (creator of Starship Command) and Jeremy Smith (creator of Thrust). It is often cited as one of the earliest examples of a Metroidvania game and featured "realistic gravity, inertia and object mass years before players understood the concept of a physics engine... an astounding level of AI, stealth-based gameplay, a logical ecosystem governing the world's creatures and a teleportation mechanic that feels startlingly like a predecessor to Portal".

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  • Exile (Computerspiel) (de)
  • Exile (1988 video game) (en)
  • Exile (jeu vidéo) (fr)
  • Exile (videogioco) (it)
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  • Exile war ein Computerspiel, das erstmals im Dezember 1988 für den Heimcomputer BBC Micro erschien und in der Folge für weitere Heimcomputer umgesetzt wurde. (de)
  • Exile is a single-player action-adventure video game originally published for the BBC Micro and Acorn Electron in 1988 by Superior Software and later ported to the Commodore 64, Amiga, CD32 and Atari ST, all published by Audiogenic. The game was designed and programmed by Peter Irvin (creator of Starship Command) and Jeremy Smith (creator of Thrust). It is often cited as one of the earliest examples of a Metroidvania game and featured "realistic gravity, inertia and object mass years before players understood the concept of a physics engine... an astounding level of AI, stealth-based gameplay, a logical ecosystem governing the world's creatures and a teleportation mechanic that feels startlingly like a predecessor to Portal". (en)
  • Exile est un jeu vidéo d'action-aventure conçu par et , initialement édité par en 1988 sur BBC Micro. Le jeu a été adapté sur Amiga 500, Atari ST et Commodore 64 en 1991 et sur Amiga 1200 et Amiga CD32 en 1995. (fr)
  • Exile è un videogioco dalla pubblicato nel 1988 per Acorn Electron e BBC Micro. In seguito convertito dalla per Commodore 64, Amiga, CD32 e Atari ST, nella conversione per Amiga di Exile furono prodotte sia la versione OCS (1991) che quelle AGA e CD32 (1995). Il gioco fu progettato e programmato da Peter Irvin (autore di , uno sparatutto spaziale con un sistema di controllo innovativo) e da Jeremy Smith (autore di Thrust, un videogioco basato sull'esplorazione di una caverna). La rivista Amiga Power votò la versione OCS di Exile come miglior videogioco del 1991. (it)
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  • Exile (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/ExileElectron.png
  • http://commons.wikimedia.org/wiki/Special:FilePath/Exile-superior.png
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