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Statements

Subject Item
dbr:Lode_Runner's_Rescue
rdf:type
wikidata:Q7889 wikidata:Q7397 dbo:VideoGame wikidata:Q386724 dbo:Work schema:CreativeWork owl:Thing dbo:Software
rdfs:label
Lode Runner's Rescue Lode Runner's Rescue Lode Runner's Rescue
rdfs:comment
Lode Runner's Rescue is a 1985 action game developed by Joshua Scholar for the Commodore 64 and Atari 8-bit family as a follow-up to Doug Smiths's Lode Runner. Lode Runner was published by Broderbund, but the sequel was published under the Synapse Software name, a company acquired by Broderbund in 1984. Lode Runner's Rescue uses isometric projection to give a 3D feel. Lode Runner's Rescue (en français Le Sauvetage de Lode Runner) est un jeu d'action datant de 1985. Le jeu a été réalisé par pour l'entreprise Synapse Software. Le jeu a été développé par cette même entreprise afin d'être joué sur Commodore 64 et sur Atari 8-bits. Contrairement au 1er opus, qui est dessiné à partir d'une vue de côté, Lode Runner's Rescue utilise une projection isométrique pour une sensation 3D. Lode Runner's Rescue è un videogioco pubblicato nel 1985 per Atari 8-bit e Commodore 64 da , che era stata recentemente acquisita da Brøderbund. È il primo seguito di Lode Runner ad avere differenze significative nella meccanica di gioco. Si tratta in effetti di un gioco molto diverso da Lode Runner e più somigliante all'arcade .
foaf:depiction
n14:Lode_Runner's_Rescue_cover.jpg
dcterms:subject
dbc:1985_video_games dbc:Action_video_games dbc:Atari_8-bit_family_games dbc:Video_games_with_isometric_graphics dbc:Single-player_video_games dbc:Video_game_sequels dbc:Commodore_64_games dbc:Video_games_developed_in_the_United_States dbc:Video_games_featuring_female_protagonists
dbo:wikiPageID
48450265
dbo:wikiPageRevisionID
1122153093
dbo:wikiPageWikiLink
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dbo:wikiPageExternalLink
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dbo:thumbnail
n14:Lode_Runner's_Rescue_cover.jpg?width=300
dbp:designer
Joshua Scholar
dbp:genre
dbr:Action_game
dbp:modes
dbr:Single-player_video_game
dbp:platforms
dbr:Commodore_64 dbr:Atari_8-bit
dbp:publisher
dbr:Synapse_Software
dbo:abstract
Lode Runner's Rescue (en français Le Sauvetage de Lode Runner) est un jeu d'action datant de 1985. Le jeu a été réalisé par pour l'entreprise Synapse Software. Le jeu a été développé par cette même entreprise afin d'être joué sur Commodore 64 et sur Atari 8-bits. Contrairement au 1er opus, qui est dessiné à partir d'une vue de côté, Lode Runner's Rescue utilise une projection isométrique pour une sensation 3D. Lode Runner's Rescue is a 1985 action game developed by Joshua Scholar for the Commodore 64 and Atari 8-bit family as a follow-up to Doug Smiths's Lode Runner. Lode Runner was published by Broderbund, but the sequel was published under the Synapse Software name, a company acquired by Broderbund in 1984. Lode Runner's Rescue uses isometric projection to give a 3D feel. Lode Runner's Rescue è un videogioco pubblicato nel 1985 per Atari 8-bit e Commodore 64 da , che era stata recentemente acquisita da Brøderbund. È il primo seguito di Lode Runner ad avere differenze significative nella meccanica di gioco. Si tratta in effetti di un gioco molto diverso da Lode Runner e più somigliante all'arcade .
gold:hypernym
dbr:Game
prov:wasDerivedFrom
wikipedia-en:Lode_Runner's_Rescue?oldid=1122153093&ns=0
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4507
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wikipedia-en:Lode_Runner's_Rescue