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Statements

Subject Item
dbr:Battle_for_Donetsk
rdf:type
dbo:Software owl:Thing dbo:Work wikidata:Q7889 wikidata:Q7397 wikidata:Q386724 dbo:VideoGame schema:CreativeWork
rdfs:label
Battle for Donetsk
rdfs:comment
Battle for Donetsk is a topical video game by the independent Belgian game development company LuGus Studios. The game aims to raise awareness of the conflict between the Donetsk People's Republic and the Ukrainian government forces.The game can be played in-browser with the Unity webplayer plugin or on Android devices. Battle for Donetsk was developed over a period of three weeks and was self-financed by LuGus Studios. The game was simultaneously released on 15 March 2015 on the Google Play Store and on the game's website.
foaf:name
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dbp:developer
LuGus Studios
dbp:engine
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dbp:platforms
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dbp:publisher
LuGus Studios
dbp:released
0001-03-15
dbp:title
Battle for Donetsk
dbo:abstract
Battle for Donetsk is a topical video game by the independent Belgian game development company LuGus Studios. The game aims to raise awareness of the conflict between the Donetsk People's Republic and the Ukrainian government forces.The game can be played in-browser with the Unity webplayer plugin or on Android devices. At the beginning of the game, the player chooses either the Donetsk People's Republic, a separatist group in eastern Ukraine, or the Ukrainian government forces to fight a battle against the other party. However, the game cannot be won in a traditional way. At the end of each battle the player, regardless of their performance, is shown a "you lost" screen displaying the number of civilian casualties caused by their actions. To win the game, the player has to take no action for 60 seconds. Battle for Donetsk was developed over a period of three weeks and was self-financed by LuGus Studios. The game was simultaneously released on 15 March 2015 on the Google Play Store and on the game's website.
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