Felucca is the original facet from when Ultima Online was first released on September 25, 1997 and was the only facet for over two and a half years. It was named Felucca only after the addition of the Trammel facet to help distinguish between the two. When Trammel was added to the game Felucca was transformed into a grimmer, more foreboding autumn-like environment to reflect the contrast in the differences in playstyle between the two facets. Gravestones, bones, and dead trees are a common sight in Felucca. It is governed by a rule set which allows non-consensual PvP and is faithful to the original rules of Ultima Online (although many things have changed).
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| - Felucca is the original facet from when Ultima Online was first released on September 25, 1997 and was the only facet for over two and a half years. It was named Felucca only after the addition of the Trammel facet to help distinguish between the two. When Trammel was added to the game Felucca was transformed into a grimmer, more foreboding autumn-like environment to reflect the contrast in the differences in playstyle between the two facets. Gravestones, bones, and dead trees are a common sight in Felucca. It is governed by a rule set which allows non-consensual PvP and is faithful to the original rules of Ultima Online (although many things have changed). The expansion Ultima Online: The Second Age featured a new portion of the map called The Lost Lands. It featured forest, swamp, desert, and ice terrain with new, exotic animals. Also, two new towns Papua and Delucia, as well as new dungeons with new monsters were added. The land is commonly referred to by players as T2A, an abbreviation of the title of the expansion. The Lost Lands did not offer any new land for player housing. (en)
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| - Felucca is the original facet from when Ultima Online was first released on September 25, 1997 and was the only facet for over two and a half years. It was named Felucca only after the addition of the Trammel facet to help distinguish between the two. When Trammel was added to the game Felucca was transformed into a grimmer, more foreboding autumn-like environment to reflect the contrast in the differences in playstyle between the two facets. Gravestones, bones, and dead trees are a common sight in Felucca. It is governed by a rule set which allows non-consensual PvP and is faithful to the original rules of Ultima Online (although many things have changed). (en)
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| - Worlds of Ultima Online (en)
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