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| - Silent Death: Online, often abbreviated to 'SDO' or 'SD', was a top-view spaceship fighter game created by Mythic Entertainment who originally licensed the rights from Iron Crown Enterprises, before purchasing them upon its bankruptcy.
Each player could create up to three pilots. Each pilot had a different handle, and could belong to one of four houses, or teams. These houses were known as House Colos, Hibernia Freehold, House Tokugawa and House Red Star.
Game types included House Kill, Elimination, Escort and Platform Building. Players accumulated credits by destroying other players' ships, and by winning missions with their house, advancing them in rank and allowing them to purchase new hulls, engines, shields, weapons and repair bots. Hulls could be fully customised with varied arrays of weapons, engines and shields, but the bigger and more expensive of those would only fit onto the biggest and most expensive hulls. Being on the winning team in a mission resulted in credits earned in that particular mission being doubled, which acted as an incentive for team play and cooperation.
Clans formed a big part of the game also, with monthly competitions between clans and prizes for the winners, as well as a variety of individual events run by in game staff, known as OP's. Staff members were made distinct from other players by the white type of their name, as well as a special ship, not available to normal players.
The game was born on the GameStorm gaming system in 1997, before Mythic announced its transferral to AOL's gaming service in December 1999, where it lived until March 2001. At this point, AOL's gaming service was transferred to EA's newly created platinum gaming service. The game endured a turbulent time here plagued by crackers exploiting bugs in the game, but nonetheless maintained a devoted following.
To the disappointment of many fans, the game was discontinued on December 7th 2001, following EA's sunset announcement and the withdrawal of their platinum online gaming service. (en)
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