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The IEZA framework is a 2-dimensional framework that describes the auditory environment of video games. It was developed by Sander Huiberts and Richard van Tol at the Utrecht School of the Arts between 2003 and 2008, and it can be used for the analysis and synthesis (conceptual design) of sound in computer games.

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  • The IEZA framework is a 2-dimensional framework that describes the auditory environment of video games. It was developed by Sander Huiberts and Richard van Tol at the Utrecht School of the Arts between 2003 and 2008, and it can be used for the analysis and synthesis (conceptual design) of sound in computer games. (en)
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  • The IEZA framework is a 2-dimensional framework that describes the auditory environment of video games. It was developed by Sander Huiberts and Richard van Tol at the Utrecht School of the Arts between 2003 and 2008, and it can be used for the analysis and synthesis (conceptual design) of sound in computer games. (en)
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  • IEZA Framework (en)
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