Genesis Device is the name for a recently-released game engine created by Luuk van Venrooij, based in the Netherlands. The Genesis Device engine was created in aspiration of games such as Oblivion, Crysis, Enemy Territory: Quake Wars, and S.T.A.L.K.E.R., with a purpose of allowing developers to use it in creating their first-person shooter games in large environments. The engine has been out for little time, but has seen much attention from program development groups, including the Pascal Game Development site, many hobby sites, and even the OpenGL home page.

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  • Project Genesis (en)
  • the computer software game engine (en)
  • the terraforming device from ''Star Trek'' (en)
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  • Genesis Device is the name for a recently-released game engine created by Luuk van Venrooij, based in the Netherlands. The Genesis Device engine was created in aspiration of games such as Oblivion, Crysis, Enemy Territory: Quake Wars, and S.T.A.L.K.E.R., with a purpose of allowing developers to use it in creating their first-person shooter games in large environments. The engine has been out for little time, but has seen much attention from program development groups, including the Pascal Game Development site, many hobby sites, and even the OpenGL home page. (en)
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  • Luuk van Venrooij (en)
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  • 2007-11-14 (xsd:date)
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  • Build 62 (en)
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  • Genesis Device Engine (en)
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  • Genesis Device is the name for a recently-released game engine created by Luuk van Venrooij, based in the Netherlands. The Genesis Device engine was created in aspiration of games such as Oblivion, Crysis, Enemy Territory: Quake Wars, and S.T.A.L.K.E.R., with a purpose of allowing developers to use it in creating their first-person shooter games in large environments. The engine has been out for little time, but has seen much attention from program development groups, including the Pascal Game Development site, many hobby sites, and even the OpenGL home page. (en)
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  • Genesis Device (en)
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  • Genesis Device Engine
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