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Blaster is the first-person rail shooter video game, released for arcades by Williams Electronics in 1983. It was developed by Eugene Jarvis and Larry DeMar. A vague sequel to Robotron: 2084, the game is a shoot 'em up set in outer space. The goal is to destroy enemies, avoid obstacles, and rescue astronauts in twenty levels to reach paradise. Blaster was sold in both Duramold and, much less commonly, traditional wooden cabinets.

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  • Blaster is the first-person rail shooter video game, released for arcades by Williams Electronics in 1983. It was developed by Eugene Jarvis and Larry DeMar. A vague sequel to Robotron: 2084, the game is a shoot 'em up set in outer space. The goal is to destroy enemies, avoid obstacles, and rescue astronauts in twenty levels to reach paradise. The game uses large, scaled sprites to give the impression of attackers and asteroids approaching the player's ship. It was originally written for the Atari 8-bit family–something not made public until 2004. Neither the Atari 8-bit nor the arcade machine has bitmap scaling hardware; the Atari CPU has a higher clock rate. Blaster was sold in both Duramold and, much less commonly, traditional wooden cabinets. (en)
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  • 1983-09-13 (xsd:date)
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  • 7145 (xsd:integer)
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  • Single-player, 2 players alternating (en)
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  • Blaster (en)
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  • 0001-09-13 (xsd:gMonthDay)
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  • Blaster (en)
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  • Blaster is the first-person rail shooter video game, released for arcades by Williams Electronics in 1983. It was developed by Eugene Jarvis and Larry DeMar. A vague sequel to Robotron: 2084, the game is a shoot 'em up set in outer space. The goal is to destroy enemies, avoid obstacles, and rescue astronauts in twenty levels to reach paradise. Blaster was sold in both Duramold and, much less commonly, traditional wooden cabinets. (en)
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  • Blaster (video game) (en)
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  • Blaster (en)
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