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Ancient Anguish, abbreviated AA, is a fantasy-themed MUD, a text-based online role-playing game. Founded in 1991 by Balz "Zor" Meierhans and Olivier "Drake" Maquelin, it opened to the public on February 2, 1992. It is free-to-play, but has been supported by player donations since 1994.

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  • Ancient Anguish, abbreviated AA, is a fantasy-themed MUD, a text-based online role-playing game. Founded in 1991 by Balz "Zor" Meierhans and Olivier "Drake" Maquelin, it opened to the public on February 2, 1992. It is free-to-play, but has been supported by player donations since 1994. Ancient Anguish is based on a "map-coordinate" system rather than linked areas, which contributes to the immersive feeling of entering another 'world'. Areas are then placed on the nearly 10,000 room "map" and tied into the geography and history of the fantasy world, called Oerthe. In addition, the mud strives for a "describe-all" policy for all areas, whereby any item/object/feature should respond to as many of the senses as possible, which adds to the immersive quality, although not all older areas conform to current balance and describe-all policies. It is noted as incorporating adult themes into its gameplay. (en)
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  • Balz "Zor" Meierhans, Olivier "Drake" Maquelin, project community (en)
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  • 1992 (xsd:integer)
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  • Ancient Anguish (en)
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  • Ancient Anguish, abbreviated AA, is a fantasy-themed MUD, a text-based online role-playing game. Founded in 1991 by Balz "Zor" Meierhans and Olivier "Drake" Maquelin, it opened to the public on February 2, 1992. It is free-to-play, but has been supported by player donations since 1994. (en)
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  • Ancient Anguish (en)
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  • Ancient Anguish (en)
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