Vivox, Inc. specifically provides managed communication services in the form of integrated voice chat, video, Instant Messaging (IM) and presence to online games, virtual worlds and other online communities. Headquartered in Framingham, Massachusetts, United States, its most publicized customers include Second Life made by Linden Lab and EVE Online made by CCP Games who have both integrated voice into their products.
| Property | Value |
| dbpedia-owl:Company/industry
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| dbpedia-owl:Organisation/foundationDate
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- 2005-01-01 00:00:00 (xsd:date)
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| dbpedia-owl:Organisation/keyPerson
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| dbpedia-owl:Organisation/keyPersonPosition
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- James Toga, COO
- Monty Sharma, Vice President Product Management and Marketing
- Rick Frye, Vice President of Sales
- Rob Seaver, CEO
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| dbpedia-owl:Organisation/location
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| dbpedia-owl:Organisation/slogan
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- The Voice of Virtual Worlds
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| dbpedia-owl:foundationDate
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- 2005-01-01 00:00:00 (xsd:date)
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- James Toga, COO
- Monty Sharma, Vice President Product Management and Marketing
- Rick Frye, Vice President of Sales
- Rob Seaver, CEO
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- The Voice of Virtual Worlds
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- Vivox, Inc. specifically provides managed communication services in the form of integrated voice chat, video, Instant Messaging (IM) and presence to online games, virtual worlds and other online communities. Headquartered in Framingham, Massachusetts, United States, its most publicized customers include Second Life made by Linden Lab and EVE Online made by CCP Games who have both integrated voice into their products.
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- The Voice of Virtual Worlds
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| rdfs:comment
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- Vivox, Inc. specifically provides managed communication services in the form of integrated voice chat, video, Instant Messaging (IM) and presence to online games, virtual worlds and other online communities. Headquartered in Framingham, Massachusetts, United States, its most publicized customers include Second Life made by Linden Lab and EVE Online made by CCP Games who have both integrated voice into their products.
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