Unwinnable is a state in many text adventures, graphical adventure games and computer role-playing games where it is impossible for the player to win the game (not due to a bug but by design), and where the only other options are restarting the game, loading a previously saved game, wandering indefinitely, or a game over (negative game end such as death). It is also known as a walking dead, dead end or zombie situation.

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  • Unwinnable is a state in many text adventures, graphical adventure games and computer role-playing games where it is impossible for the player to win the game (not due to a bug but by design), and where the only other options are restarting the game, loading a previously saved game, wandering indefinitely, or a game over (negative game end such as death). It is also known as a walking dead, dead end or zombie situation. Unwinnable should not be confused with "unbeatable," which is used to describe a character, monster, or puzzle that is too powerful or difficult to be overcome by the player or character at a lower standing, and is normally found in computer role-playing games. This state is not unwinnable because it can be solved by leveling up (unless, of course, the player is unable to reach any sufficiently weak monsters at all, which occasionally occurs).
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  • September 2009
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  • Unwinnable is a state in many text adventures, graphical adventure games and computer role-playing games where it is impossible for the player to win the game (not due to a bug but by design), and where the only other options are restarting the game, loading a previously saved game, wandering indefinitely, or a game over (negative game end such as death). It is also known as a walking dead, dead end or zombie situation.
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  • Unwinnable
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