The Colony is a 3D first-person shooter developed by David Alan Smith in the 1980s. Published by Mindscape, it was released for Macintosh and DOS in 1988 and for the Amiga in 1990. The Macintosh version had two incarnations. One used black-and-white graphics for models with monochrome display, and the other used color graphics for later models. The other versions had only one incarnation. The DOS version was black-and-white, while the Amiga version was done in color.

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dbpedia-owl:VideoGame/developer
dbpedia-owl:VideoGame/platform
dbpedia-owl:Work/genre
dbpedia-owl:Work/publisher
dbpedia-owl:Work/releaseDate
  • 1988-01-01 00:00:00 (xsd:date)
dbpedia-owl:developer
dbpedia-owl:genre
dbpedia-owl:platform
dbpedia-owl:publisher
dbpedia-owl:releaseDate
  • 1988-01-01 00:00:00 (xsd:date)
dbpprop:abstract
  • The Colony is a 3D first-person shooter developed by David Alan Smith in the 1980s. Published by Mindscape, it was released for Macintosh and DOS in 1988 and for the Amiga in 1990. The Macintosh version had two incarnations. One used black-and-white graphics for models with monochrome display, and the other used color graphics for later models. The other versions had only one incarnation. The DOS version was black-and-white, while the Amiga version was done in color. Previous first-person perspective games of the era used precomputed views, such as The Sentinel, or fixed-perspective graphics, such as Phantom Slayer. The Colony was one of the first games of its kind to let the player move freely through the virtual world while rendering graphics in real time. It was also the first 3D game to let the player drive a vehicle, and according to its creator, it was also the first one to use ray casting to determine visibility. However, Alternate Reality, released in 1985, had used ray casting earlier on the Atari 800. MacWorld magazine named it "Best Adventure Game of the Year" in 1988, and in 2000, listed it as one of "The Top Ten Mac Gaming Thingies of the Last 1,000 Years."
  • The Colony ist ein Computerspiel von Mindscape für den Apple Macintosh, welches 1988 auf dem Markt kam. 1988 wurde es auch bereits auf PC portiert, wobei der (wichtige) Sound allerdings auf der Strecke blieb. Bei der Portierung 1990 zum Amiga wurde Farbe hinzugefügt. Es war der erste 3D-Ego-Shooter auf dem Macintosh. Die Kategorisierung kann aber genauso gut „Adventure“ oder „Rollenspiel“ lauten. Das Spiel wurde von David Alan Smith, der sich hauptberuflich mit der Fernsteuerung von mobilen Robotern beschäftigte, allein realisiert. Die 3D-Darstellungen sind noch einfache Drahtgitter-Modelle mit Ausblenden verdeckter Kanten und einfachen Symbolen. Die Aliens sind durch aus einfachen pyramidischen Formen und Kreisen zusammengesetzt, Insektenkörpern nachvollzogen.
dbpprop:designer
  • David Alan Smith
dbpprop:developer
dbpprop:engine
  • FLY-BY Environment Simulator
dbpprop:genre
dbpprop:hasPhotoCollection
dbpprop:id
  • /colony
dbpprop:input
dbpprop:media
dbpprop:modes
dbpprop:name
  • The Colony
dbpprop:otheruses4Property
  • Colony (disambiguation)
  • The Colony (TV series)
  • The Colony, Texas
  • other uses
  • the city
  • the computer game
  • the television show
dbpprop:platforms
dbpprop:publisher
dbpprop:reference
dbpprop:released
  • 1988 - Macintosh, DOS
    1990 - Amiga
dbpprop:requirements
  • No special requirements
dbpprop:title
  • The Colony
dbpprop:wikiPageUsesTemplate
rdf:type
rdfs:comment
  • The Colony is a 3D first-person shooter developed by David Alan Smith in the 1980s. Published by Mindscape, it was released for Macintosh and DOS in 1988 and for the Amiga in 1990. The Macintosh version had two incarnations. One used black-and-white graphics for models with monochrome display, and the other used color graphics for later models. The other versions had only one incarnation. The DOS version was black-and-white, while the Amiga version was done in color.
  • The Colony ist ein Computerspiel von Mindscape für den Apple Macintosh, welches 1988 auf dem Markt kam. 1988 wurde es auch bereits auf PC portiert, wobei der (wichtige) Sound allerdings auf der Strecke blieb. Bei der Portierung 1990 zum Amiga wurde Farbe hinzugefügt. Es war der erste 3D-Ego-Shooter auf dem Macintosh. Die Kategorisierung kann aber genauso gut „Adventure“ oder „Rollenspiel“ lauten.
rdfs:label
  • The Colony
  • The Colony
owl:sameAs
skos:subject
foaf:name
  • The Colony
foaf:page
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is dbpprop:redirect of
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