Spectrum HoloByte, Inc. was a video game developer and publisher originally based in Alameda, California. The company was founded in 1983 and was most famous for its simulation games, notably the Falcon series of flight simulators and Vette!, a driving simulator from 1989. Spectrum Holobyte published games for many platforms, including home computers of the 1980s and early 1990s, IBM PC compatibles, and some video game consoles.

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  • Spectrum HoloByte était une société américaine de développement et d'édition de jeu vidéo. Fondée en 1983 à Alameda en Californie, elle est une filiale de Mirrorsoft, compagnie anglaise appartenant à Robert Maxwell. Spectrum HoloByte achète, en 1993, MicroProse. La compagnie est finalement rachetée en 1998 par Hasbro Interactive qui fait fermer les studios d'Alameda l'année suivante.
  • Spectrum HoloByte è stata una azienda statunitense produttrice di videogiochi, attiva tra l'inizio degli anni 1980 e la fine degli anni 1990.
  • Spectrum HoloByte, Inc. was a video game developer and publisher originally based in Alameda, California. The company was founded in 1983 and was most famous for its simulation games, notably the Falcon series of flight simulators and Vette!, a driving simulator from 1989. Spectrum Holobyte published games for many platforms, including home computers of the 1980s and early 1990s, IBM PC compatibles, and some video game consoles. The company was the publisher of the Solitaire Royale, the first computer card solitaire program. They were the first to bring Tetris to gamers outside the Soviet Union and Sokoban to gamers outside Japan. It was also the distributor for Domark games before Domark set up its own US operations in San Mateo, California. In 1993, Spectrum HoloByte acquired MicroProse. For the following years, games from both companies were published under their respective brands, but in 1996 all titles were consolidated under the MicroProse brand. The merged company was acquired by Hasbro Interactive in 1998, and what had been Spectrum HoloByte ceased to exist when the development studio in Alameda was closed in 1998. Hasbro subsequently sold all the assets of the various Hasbro Interactive studios to Infogrames, now Atari. The chairman of Spectrum Holobyte, Gilman Louie, also founded Nexa Corporation, a developer of entertainment software, which went on to merge with Spectrum Holobyte.
  • Spectrum HoloByte, Inc. war ein US-amerikanischer Computerspiel-Entwickler und Publisher mit Hauptsitz in Alameda, Kalifornien. Das Unternehmen gehörte zu den innovativsten Entwicklern der 1980er und 1990er Jahre und veröffentlichte in dieser Zeit viele Spiele, die heute als Klassiker angesehen werden. Neben vielen Simulationen wie Falcon und Orbiter und dem Spiele-Hit Tetris erwarb Spectrum auch viele Lizenzen für Spieleumsetzungen von Kinohits wie Star Trek Generations, Top Gun und Starship Troopers. Die Ende 1986 veröffentlichte Macintosh-Version von Falcon wurde zur Killer-Spieleapplikation für den Mac. Konstrukteure bei Apple kontaktierten sogar Spectrum und machten Änderungen an ihrem Betriebssystem, damit Falcon auf der gesamten Apple-Reihe gespielt werden konnte. Das Ende 1991 für den PC veröffentlichte Falcon 3 war das erste Spiel, das Multiplayer-Spiele über LAN unterstützte.
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  • Acquired by Hasbro
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  • Spectrum HoloByte, Inc. was a video game developer and publisher originally based in Alameda, California. The company was founded in 1983 and was most famous for its simulation games, notably the Falcon series of flight simulators and Vette!, a driving simulator from 1989. Spectrum Holobyte published games for many platforms, including home computers of the 1980s and early 1990s, IBM PC compatibles, and some video game consoles.
  • Spectrum HoloByte était une société américaine de développement et d'édition de jeu vidéo. Fondée en 1983 à Alameda en Californie, elle est une filiale de Mirrorsoft, compagnie anglaise appartenant à Robert Maxwell. Spectrum HoloByte achète, en 1993, MicroProse. La compagnie est finalement rachetée en 1998 par Hasbro Interactive qui fait fermer les studios d'Alameda l'année suivante.
  • Spectrum HoloByte, Inc. war ein US-amerikanischer Computerspiel-Entwickler und Publisher mit Hauptsitz in Alameda, Kalifornien. Das Unternehmen gehörte zu den innovativsten Entwicklern der 1980er und 1990er Jahre und veröffentlichte in dieser Zeit viele Spiele, die heute als Klassiker angesehen werden.
  • Spectrum HoloByte è stata una azienda statunitense produttrice di videogiochi, attiva tra l'inizio degli anni 1980 e la fine degli anni 1990.
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  • Spectrum HoloByte
  • Spectrum HoloByte
  • Spectrum HoloByte
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