The Sound Object (SndObj) Library is a C++ object-oriented programming library for music and audio development. It is composed of 100+ classes for signal processing, audio, MIDI and file IO and is available, cross-platform, for Linux, Windows, Mac OS X, IRIX and other UNIX-like systems. The library development is now a cooperative project hosted by sourceforge. New versions are released twice-yearly and development versions are available via Concurrent Versions System (CVS).
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- The Sound Object (SndObj) Library is a C++ object-oriented programming library for music and audio development. It is composed of 100+ classes for signal processing, audio, MIDI and file IO and is available, cross-platform, for Linux, Windows, Mac OS X, IRIX and other UNIX-like systems. The library development is now a cooperative project hosted by sourceforge. New versions are released twice-yearly and development versions are available via Concurrent Versions System (CVS). The Library also provides bindings for Python (aka PySndObj), Java and Common LISP.
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- Sound Object (SndObj) Library
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- The Sound Object (SndObj) Library is a C++ object-oriented programming library for music and audio development. It is composed of 100+ classes for signal processing, audio, MIDI and file IO and is available, cross-platform, for Linux, Windows, Mac OS X, IRIX and other UNIX-like systems. The library development is now a cooperative project hosted by sourceforge. New versions are released twice-yearly and development versions are available via Concurrent Versions System (CVS).
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- Sound Object (SndObj) Library
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- Sound Object (SndObj) Library
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