Shadowcaster is a first-person shooter/role-playing computer game from 1993 developed by Raven Software. It was released by Origin Systems after Electronic Arts acquired them. The player takes the role of Kirt, a human with powers of shapeshifting. Among other forms, Kirt can become a huge cat-like animal, a floating tentacle-wielding gazer, and a dragon.

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  • 1993-01-01 00:00:00 (xsd:date)
dbpedia-owl:developer
dbpedia-owl:genre
dbpedia-owl:platform
dbpedia-owl:publisher
dbpedia-owl:releaseDate
  • 1993-01-01 00:00:00 (xsd:date)
dbpprop:abstract
  • Shadowcaster is a first-person shooter/role-playing computer game from 1993 developed by Raven Software. It was released by Origin Systems after Electronic Arts acquired them. The player takes the role of Kirt, a human with powers of shapeshifting. Among other forms, Kirt can become a huge cat-like animal, a floating tentacle-wielding gazer, and a dragon. In the beginning of the game Kirt finds out that he is not in fact human, but comes from a parallel world where there was a war raging between shapeshifters for centuries. Kirt, and his grandfather, are the last of their kind, and now the evil ones have found them. Kirt's grandfather opens a portal back to the homeworld, and that is where the story begins. Kirt's mission is to stop the demons once and for all, but first he will need to awaken his innate shapeshifting powers, which is where the obelisks come into play. Going up to one of these and touching it will unlock a new form, and the first is the cat form. Few video games have made the concept of shapechanging the center of their gameplay, is a rare example of a modern game based on this concept. The main character of Kirt was based on the name of the game's software developer, Kurt Schallitz, and included his brown leather jacket. The face of Kirt is actually that of Raven software's owner Brian Raffel.
  • Shadowcaster ist ein früher Ego-Shooter und Computer-Rollenspiel in 3D-Optik, das 1993 von Raven Software für MS-DOS-Computer entwickelt wurde. Die Game-Engine war ein früher Prototyp der Doom-Engine.
  • Shadowcaster è un ibrido action RPG/sparatutto in prima persona, sviluppato da Raven Software. Uscito nel 1993 per MS-DOS, Shadowcaster è il primo titolo della Raven, e utilizza una versione preliminare del motore grafico in fase di sviluppo da parte di id Software, poi utilizzato in Doom.
  • Shadowcaster, datorspel Rpg/Fps/fantasy/medieval. 1993 Designat av Raven Software Publicerad av Origin Systems inc.
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dbpprop:engine
  • Shadowcaster engine
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  • Shadowcaster (Dungeons & Dragons)
  • the Dungeons & Dragons character class
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  • /shadowcaster
dbpprop:input
  • keyboard, mouse
dbpprop:media
  • floppy disc, CD-ROM
dbpprop:modes
  • single player
dbpprop:name
  • Shadowcaster
dbpprop:platforms
dbpprop:publisher
dbpprop:ratings
  • ESRB: Teen (T)
dbpprop:reference
dbpprop:released
  • 1993 (xsd:integer)
dbpprop:title
  • Shadowcaster
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rdfs:comment
  • Shadowcaster is a first-person shooter/role-playing computer game from 1993 developed by Raven Software. It was released by Origin Systems after Electronic Arts acquired them. The player takes the role of Kirt, a human with powers of shapeshifting. Among other forms, Kirt can become a huge cat-like animal, a floating tentacle-wielding gazer, and a dragon.
  • Shadowcaster ist ein früher Ego-Shooter und Computer-Rollenspiel in 3D-Optik, das 1993 von Raven Software für MS-DOS-Computer entwickelt wurde. Die Game-Engine war ein früher Prototyp der Doom-Engine.
  • Shadowcaster è un ibrido action RPG/sparatutto in prima persona, sviluppato da Raven Software. Uscito nel 1993 per MS-DOS, Shadowcaster è il primo titolo della Raven, e utilizza una versione preliminare del motore grafico in fase di sviluppo da parte di id Software, poi utilizzato in Doom.
  • Shadowcaster, datorspel Rpg/Fps/fantasy/medieval. 1993 Designat av Raven Software Publicerad av Origin Systems inc.
rdfs:label
  • Shadowcaster
  • Shadowcaster
  • Shadowcaster
  • Shadowcaster
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  • Shadowcaster
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