robotfindskitten is a "Zen simulation," originally written by Leonard Richardson for DOS. It is a free computer game with an ASCII interface in which the user (playing the eponymous robot and represented by a number sign "#") must find kitten (represented by a random character) on a field of other random characters. Walking up to items allows robot to identify them as either kitten, or any of a variety of whimsical, strange or simply random Non-kitten Items (NKIs).
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- 1997-01-01 00:00:00 (xsd:date)
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- 1997-01-01 00:00:00 (xsd:date)
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- robotfindskitten is a "Zen simulation," originally written by Leonard Richardson for DOS. It is a free computer game with an ASCII interface in which the user (playing the eponymous robot and represented by a number sign "#") must find kitten (represented by a random character) on a field of other random characters. Walking up to items allows robot to identify them as either kitten, or any of a variety of whimsical, strange or simply random Non-kitten Items (NKIs). It is not possible to lose (though there is a patch which adds a 1 in 10 probability of the NKI killing robot). The original robotfindskitten program was the sole entrant to a contest in 1997 at the now-defunct webzine Nerth Pork — the object: create a depiction of "robotfindskitten". (The 'robotfindskitten' concept was originally created by Jacob Berendes but the only submissions he received depicted kittens meeting an untimely end at the hands of malevolent robots. ) When the author rewrote the program for Linux in 1999 it gained popularity and now has its own website and mailing lists. Since then, it has been ported to and/or implemented on over 30 platforms, including POSIX, the Sega Dreamcast, Palm OS, TI 99/4A, the Z-machine and many more. Graphical versions, such as an OpenGL version with # emblazoned on an otherwise featureless cube, also exist. Remakes of it are also used as programming tutorials, such as for Gambas.
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- Animation2.gif
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- Free software
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- Robotics
- Video games
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- robotfindskitten is a "Zen simulation," originally written by Leonard Richardson for DOS. It is a free computer game with an ASCII interface in which the user (playing the eponymous robot and represented by a number sign "#") must find kitten (represented by a random character) on a field of other random characters. Walking up to items allows robot to identify them as either kitten, or any of a variety of whimsical, strange or simply random Non-kitten Items (NKIs).
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