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- ResEdit was a developer tool application for the Apple Macintosh, used to create and edit resources directly in the Mac's resource fork architecture. It was an alternative to tools such as the resource compiler Rez, and for the average user was generally easier to use, because it used a graphical user interface. Although it had been intended to be a developer tool, power users often used it to edit icons, menus, and other elements of an application's GUI, customizing it to their own preferences. Resources on the Macintosh could be of many different types, and in fact any arbitrary data could be turned into a resource. While the system defined many standard formats for particular kinds of resources (for example, an icon, or a window template), programmers were also free to define their own. ResEdit included support for editing many of the standard types and for creating arbitrary resources with any structure a programmer might have dreamed up. ResEdit was one of the earliest examples of a GUI layout tool, an essential component for rapid application development. For example, the Mac OS defined a standard resource called a dialog template and a dialog items list (resource types 'DLOG' and 'DITL' respectively). In ResEdit, it was possible to simply create these types and add GUI elements to them in an almost WYSIWYG fashion, so that you could design a user interface directly as it would appear to the end user of your application. Later, the application code could create a functional dialog box using the stored resource data which would match the appearance you laid out in ResEdit. While hardly a revolutionary concept today, when ResEdit first appeared in the mid-1980s, this was a considerable innovation. ResEdit included standard editors for window templates ('WIND'), menus ('MENU'), dialog boxes, controls ('CNTL'), color palettes ('clut' and 'pltt'), icons ('ICON', 'cicn', 'ICN#'), and various other standard types. One of ResEdit's most powerful features (which first appeared with ResEdit version 2.0) was the ability to define arbitrary data structures as resources using a simple template building feature. Here, the programmer simply added elemental data types to a list to define a template (itself stored as a resource of type 'TMPL'). This template allowed ResEdit to build a GUI editor on the fly that would allow entry of data and package it into the structure defined in the template. It was then a simple matter for a programmer to define a matching data structure in a chosen programming language, such as C, load the resource in a standard manner and access the data as the defined C type. ResEdit included a number of predefined templates for many standard OS resources that did not require a graphical editor. ResEdit was never upgraded to run natively on Mac OS X (or, indeed, on PowerPC-based Macintoshes), as Apple now discourages the use of resource forks in new Mac OS X applications, preferring the more portable NeXT-derived bundles. A long-standing third-party commercial alternative named Resorcerer remains available, and more recently there have been a number of attempts to build open-source Mac OS X-native resource editors, including one called ResKnife. ResEdit will run in Mac OS X's Classic compatibility mode, but as Classic is not available on the Macintoshes based on Intel processors, nor in Mac OS X v10.5 or later, nor will any new Mac run ResEdit natively. However an Intel Mac can run ResEdit via an emulator such as SheepShaver or Basilisk II. The last official version of ResEdit is 2.1.3, released in August 1994. Unofficial 'hacks' released as ResEdit 2.1.4 and up exist that add features such as the ability to edit data forks, but these are entirely unsupported by Apple.
- ResEdit (von "Resource Editor") ist ein Computerprogramm der Firma Apple, um die sogenannte "resource fork" von Computerdateien zu bearbeiten. ResEdit gehört zu den Standardwerkzeugen von Programmentwicklern unter Mac OS (bis 9), dem klassischen Betriebssystem des Macintosh. Im hierarchischen Dateisystem (HFS) des Macintosh bestehen die Computerdateien aus einer sogenannten "data fork" und einer "resource fork". Die resource fork dient dazu, Töne, Bilder, Texte und andere Elemente aufzunehmen. Das hat den Vorteil, dass beispielsweise bei einer Lokalisierung eines Computerprogrammes zur Übersetzung nicht der eigentliche Programmcode, sondern nur die resource fork verändert werden muss.
- ResEdit je freewarový program vydaný firmou Apple. Běží na operačních systémech počítačů Macintosh nižších než MacOS X (MacOS Classic). Umožňuje prohlížet a měnit tzv. „resourcy“ - (zdroje) aplikací. Pomocí ResEditu lze též modifikovat zdroje již existující aplikace. Dá se tedy využít například pro překládání aplikací do různých jazyků, úpravu vzhledu, zvuků apod. Je nezbytný pro většinu způsobů programování aplikací pro MacOS Classic (vytváření databází ve formátu . rsrc, do něhož spadají například obrázky, zvuky, písma či jiné zdroje pro aplikaci). Na principu ResEditu se začaly vytvářet další podobně fungující programy, například Super ResEdit, Resorcerer apod. Používanost systémů MacOS Classic (tzn. až po MacOS 9.2), na kterých ResEdit funguje, je dnes již velmi nízká. ResEdit je tak již minulostí v počítačovém programování a modifikaci aplikací. Nástupce klasických systémů MacOS - MacOS X - již systém s "resourcy" aplikací nevyužívá a ResEdit pro MacOS X systém nebyl tím pádem nikdy vydán.
- ResEdit(れずえでぃっと)は、アップルコンピュータが無償で配布していた、Mac OS(Classic以前)上のリソースフォークを作成・編集するためのユーティリティである。もとはリソースフォークを作成する開発者向けのリソース・エディタ・ツールであったが、Mac OSの環境を独自にカスタマイズしたいというマニアの間でも用いられてきた。 ResEditを用いて、アイコンやマウスカーソル、メニューのグラフィックやテキストを変更することができる。サウンドの変更やフォントの変更も可能であり、後者については、欧文フォントが指定されているが故に日本語環境では文字化けする部分を日本語フォントに指定するなどして、ソフトの使用の際の利便を図るなどの使われ方をした。これらのことをGUI環境で容易に操作することができ、テンプレートエディタなどによってユーザの利便性が図られていた。 アンダーグラウンドの世界では、ResEditのヘキサデシマル(16進)エディタを用いて、ソフトウェアの使用期限を延長したり解除できるという違法な情報などがやりとりされていた。 PowerPCアーキテクチャーへの進化および、Mac OS(Classic)の開発中止に伴って、ResEditのバージョンは1994年以来、2.1.3のままで止まっている。しかし、同等の機能を持つ商用のサードパーティ・ソフトウェアであるResorcererはMac OS Xにも対応している。あるいはNicholas ShanksによってResKnifeというオープンソースソフトウェアも開発されている。 2009年現在、同名のWindows用リソースエディターが存在する。
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