NWScript is the scripting language developed by BioWare for the computer role-playing game Neverwinter Nights. It is based on the C programming language and is implemented in the Aurora toolset. Neverscript, an open source 3rd party editor, has been created for the Mac OS X and Linux versions of NWN because the Aurora toolset has not been ported to those platforms.
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- NWScript is the scripting language developed by BioWare for the computer role-playing game Neverwinter Nights. It is based on the C programming language and is implemented in the Aurora toolset. Neverscript, an open source 3rd party editor, has been created for the Mac OS X and Linux versions of NWN because the Aurora toolset has not been ported to those platforms. NWScript is also used in the video games The Witcher, Star Wars: Knights of the Old Republic and Star Wars: Knights of the Old Republic II The Sith Lords, which use the Odyssey Engine. Neverwinter Nights 2, the sequel to the original NWN, features a modified version of this scripting language.
- NWScript es un lenguaje de script desarrollado por Bioware Inc. para el juego de ordenador Neverwinter Nights. Su sintaxis recuerda a la de Java o C. Existen diversos editores de NWScript como el que incluye la propia herramienta proporcionada por Bioware para construir módulos de Neverwinter Nights o "Neverscript", un editor de código libre. La secuela de Neverwinter Nights 2 también usa una versión modificada de NWScript
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- 1.69.8109 (Neverwinter Nights)
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- NWScript is the scripting language developed by BioWare for the computer role-playing game Neverwinter Nights. It is based on the C programming language and is implemented in the Aurora toolset. Neverscript, an open source 3rd party editor, has been created for the Mac OS X and Linux versions of NWN because the Aurora toolset has not been ported to those platforms.
- NWScript es un lenguaje de script desarrollado por Bioware Inc. para el juego de ordenador Neverwinter Nights. Su sintaxis recuerda a la de Java o C. Existen diversos editores de NWScript como el que incluye la propia herramienta proporcionada por Bioware para construir módulos de Neverwinter Nights o "Neverscript", un editor de código libre. La secuela de Neverwinter Nights 2 también usa una versión modificada de NWScript
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