Mozaic is a two-player abstract strategy board game, played with glass gemstones, using luck of the draw, placement and points accumulation. In the latter stages of play, a second tier within the game becomes apparent, demanding a change of tactics. The game was designed by Martin H. Samuel and originally produced by Games Above Board. Sunnywood, Inc. , of Hong Kong, licensed the game and published it by Sterling Games in 2003. Giseh Verlag launched the game in Germany at Essen Spiel in 2006.

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dbpedia-owl:abstract
  • Mozaic is a two-player abstract strategy board game, played with glass gemstones, using luck of the draw, placement and points accumulation. In the latter stages of play, a second tier within the game becomes apparent, demanding a change of tactics. The game was designed by Martin H. Samuel and originally produced by Games Above Board. Sunnywood, Inc. , of Hong Kong, licensed the game and published it by Sterling Games in 2003. Giseh Verlag launched the game in Germany at Essen Spiel in 2006. An Axiom-powered electronic version of Mozaic was programmed for PC by Greg Schmidt in 2010.
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  • 8 (xsd:integer)
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  • Medium
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  • Martin H. Samuel
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  • Martin H. Samuel
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dbpprop:players
  • 2 (xsd:integer)
dbpprop:playingTime
  • 1800.0
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  • Games Above Board Sterling Games
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  • luck of the draw
dbpprop:setupTime
  • 60.0
dbpprop:skills
  • Tactics, strategy, concentration
dbpprop:strategy
  • High
dbpprop:title
  • Mozaic
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  • Mozaic is a two-player abstract strategy board game, played with glass gemstones, using luck of the draw, placement and points accumulation. In the latter stages of play, a second tier within the game becomes apparent, demanding a change of tactics. The game was designed by Martin H. Samuel and originally produced by Games Above Board. Sunnywood, Inc. , of Hong Kong, licensed the game and published it by Sterling Games in 2003. Giseh Verlag launched the game in Germany at Essen Spiel in 2006.
rdfs:label
  • Mozaic
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  • Mozaic (board game)
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