Moonbase Commander is a strategy computer game released in 2002 by Humongous Entertainment. In it, the player controls a main hub, which can send out other hubs, attack enemy hubs, create defensive buildings, and collect energy for further expansion,; this is accomplished through launching buildings and/or weapons from a hub. Each building is connected to its parent hub by a cord, which can not overlap other cords. The game features both single-player and multi-player formats.
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- Moonbase Commander is a strategy computer game released in 2002 by Humongous Entertainment. In it, the player controls a main hub, which can send out other hubs, attack enemy hubs, create defensive buildings, and collect energy for further expansion,; this is accomplished through launching buildings and/or weapons from a hub. Each building is connected to its parent hub by a cord, which can not overlap other cords. The game features both single-player and multi-player formats. It won the "Best of 2002: The Game No One Played" award from IGN.
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- ESRB: Everyone (E) - Mild Violence, Ages 9+
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- Operating System: Windows 98/Me/2000/XP; Processor: Pentium II 233 MHz or higher; Memory: 32 MB RAM (64 for XP); Hard Disk Space: 600 MB Free; CD-ROM Drive: 8x Speed or faster; Video: SVGA video card capable of 640x480 and 16-bit color, device should be compatible with DirectX version 8.1 or higher; Sound: Windows 98/Me/2000/XP-compatible sound card; DirectX version 8.1 (included) or higher; Multiplayer: Ethernet card and LAN with TCP/IP protocols, Internet access for GameSpy play
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- Moonbase Commander is a strategy computer game released in 2002 by Humongous Entertainment. In it, the player controls a main hub, which can send out other hubs, attack enemy hubs, create defensive buildings, and collect energy for further expansion,; this is accomplished through launching buildings and/or weapons from a hub. Each building is connected to its parent hub by a cord, which can not overlap other cords. The game features both single-player and multi-player formats.
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