Minotaur: The Labyrinths of Crete is a 1992 Macintosh computer game produced by the founders of Bungie Studios, Jason Jones and Alex Seropian. It is a sharply detailed dungeon crawler similar to many other computer role-playing games (CRPGs) and adventure games. The game distinguished itself from other games of its time by including a multiplayer mode that functioned over the AppleTalk protocol or Point-to-Point Protocol. A single-player exploration mode was also available.

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  • 1992-01-01 00:00:00 (xsd:date)
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  • 1992-01-01 00:00:00 (xsd:date)
dbpprop:abstract
  • Minotaur: The Labyrinths of Crete is a 1992 Macintosh computer game produced by the founders of Bungie Studios, Jason Jones and Alex Seropian. It is a sharply detailed dungeon crawler similar to many other computer role-playing games (CRPGs) and adventure games. The game distinguished itself from other games of its time by including a multiplayer mode that functioned over the AppleTalk protocol or Point-to-Point Protocol. A single-player exploration mode was also available. The game's tagline was "Kill your enemies. Kill your friends' enemies. Kill your friends. " This tagline has reappeared as a description in one of the multiplayer menu screens for Bungie's 2007 game, Halo 3. Bungie later licensed the Minotaur game engine to the studio Paranoid Productions, who used it to create the single-player CRPG ', released in 1996.
  • Minotaur: The Labyrinths of Crete utkom 1992 och liknade de flesta datorrollspelen som släpptes vid samma tid men skilde sig åt genom spelarna endast kunde spela i nätverk
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  • 1992 (xsd:integer)
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  • Minotaur: The Labyrinths of Crete
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  • Minotaur: The Labyrinths of Crete is a 1992 Macintosh computer game produced by the founders of Bungie Studios, Jason Jones and Alex Seropian. It is a sharply detailed dungeon crawler similar to many other computer role-playing games (CRPGs) and adventure games. The game distinguished itself from other games of its time by including a multiplayer mode that functioned over the AppleTalk protocol or Point-to-Point Protocol. A single-player exploration mode was also available.
  • Minotaur: The Labyrinths of Crete utkom 1992 och liknade de flesta datorrollspelen som släpptes vid samma tid men skilde sig åt genom spelarna endast kunde spela i nätverk
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  • Minotaur: The Labyrinths of Crete
  • Minotaur: The Labyrinths of Crete
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  • Minotaur: The Labyrinths of Crete
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