Midnight Magic is a video game released for the Atari 2600 video game console in 1987, although on-screen it displays a copyright of 1984. The delay is most likely due to the video game crash of 1983. As Atari's second attempt at a video game simulation of pinball, Midnight Magic features more realistic ball physics and graphics than the older Video Pinball. The game was programmed by Glenn Axworthy.
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- 1987-01-01 00:00:00 (xsd:date)
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- 1987-01-01 00:00:00 (xsd:date)
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- Midnight Magic is a video game released for the Atari 2600 video game console in 1987, although on-screen it displays a copyright of 1984. The delay is most likely due to the video game crash of 1983. As Atari's second attempt at a video game simulation of pinball, Midnight Magic features more realistic ball physics and graphics than the older Video Pinball. The game was programmed by Glenn Axworthy. In spite of its similar name, the Atari version of Midnight Magic uses a completely different table design than David's Midnight Magic, a pioneering pinball simulation for early 1980s home computers. Midnight Magic features actual simulations of a pinball machine ball shooter, flippers, bumpers, and spinners, as well as improved simulation of the ball's actual physics. Midnight Magic was also the first home video game pinball simulation to feature four flippers instead of two (two sets of two).
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- Atari's Midnight Magic for the Atari 2600 brought realistic pinball simulation to home video game consoles.
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- David's Midnight Magic
- the Atari 2600 game
- the Brøderbund Software game
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- Atari 2600 console
and controls
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- Midnight Magic is a video game released for the Atari 2600 video game console in 1987, although on-screen it displays a copyright of 1984. The delay is most likely due to the video game crash of 1983. As Atari's second attempt at a video game simulation of pinball, Midnight Magic features more realistic ball physics and graphics than the older Video Pinball. The game was programmed by Glenn Axworthy.
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- Midnight Magic (Atari 2600)
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