Let's Tap is a video game developed by Yuji Naka's studio Prope and published by Sega for the Wii console. Along with Let's Catch, Let's Tap was the first game from Prope to be announced. Owners of Let's Tap will be able to unlock content in Let's Catch. The game will later be released as five individual applications for iPhone and iPod Touch.

PropertyValue
dbpedia-owl:VideoGame/developer
dbpedia-owl:VideoGame/platform
dbpedia-owl:Work/genre
dbpedia-owl:Work/publisher
dbpedia-owl:Work/releaseDate
  • 2008-12-18 (xsd:date)
dbpedia-owl:developer
dbpedia-owl:genre
dbpedia-owl:platform
dbpedia-owl:publisher
dbpedia-owl:releaseDate
  • 2008-12-18 (xsd:date)
dbpprop:_1up
  • C+
dbpprop:abstract
  • Let's Tap is a video game developed by Yuji Naka's studio Prope and published by Sega for the Wii console. Along with Let's Catch, Let's Tap was the first game from Prope to be announced. Owners of Let's Tap will be able to unlock content in Let's Catch. The game will later be released as five individual applications for iPhone and iPod Touch.
  • Let's Tap est un jeu vidéo développé par Prope et édité par Sega. Il s’agit d’un party game sorti sur Wii en décembre 2008 au Japon, puis en juin 2009 dans le reste du monde.
  • 『レッツタップ』(Let's Tap)は、セガより2008年12月18日に発売されたWii用アクションゲーム。最大4人まで遊ぶことが出来る、パーティゲームである。セガの役員だった中裕司が独立して設立したプロペが開発した。
  • Let's Tap é um jogo de video game desenvolvido pelo estúdio de Yuji Naka Prope e publicado pela Sega exclusivamente para o Wii. Junto com Let's Catch, o jogo é o primeiro a ser anunciado pela Prope. Let's Tap consiste em um número de mini-jogos que requer que o jogador dê tapas em uma superfície plana com as mãos. O Wii Remote deve ser posicionado em cima da superfície a ser utilizada, com o acelerômetro do controle detectando as vibrações e movimentando o personagem na tela do jogo. O jogo acompanha uma caixa que pode ser montada e utiliza, segundo os seus criadores, qualquer outra superfície plana poder utilizada, incluindo a própria caixa do jogo.
dbpprop:artist
  • Hiroyuki Yamamoto (Art director)
dbpprop:composer
  • Hiroyuki Yamamoto Naofumi Hataya Fumitaka Shibata Shigeharu Isoda
dbpprop:designer
  • Yuji Naka & Hiroyuki Miyazaki (Producers)
    Shunsuke Kawarazuka & Tetsuo Shinyu (Directors)
dbpprop:developer
dbpprop:edge
  • 8/10
dbpprop:eurog
  • 8/10
dbpprop:gamepro
dbpprop:genre
dbpprop:gi
  • 5.5/10
dbpprop:gmaster
  • 80
dbpprop:gradar
  • 7/10
dbpprop:ign
  • 8.5/10
dbpprop:input
dbpprop:mc
  • 73 (xsd:integer)
dbpprop:media
  • Wii Optical Disc, Download
dbpprop:modes
  • Single player, multiplayer
dbpprop:ng
  • 74
dbpprop:np
  • 70
dbpprop:onm
  • 78
dbpprop:platforms
dbpprop:publisher
dbpprop:ratings
dbpprop:reference
dbpprop:released
dbpprop:title
  • Let's Tap
dbpprop:wikiPageUsesTemplate
rdf:type
rdfs:comment
  • Let's Tap is a video game developed by Yuji Naka's studio Prope and published by Sega for the Wii console. Along with Let's Catch, Let's Tap was the first game from Prope to be announced. Owners of Let's Tap will be able to unlock content in Let's Catch. The game will later be released as five individual applications for iPhone and iPod Touch.
  • Let's Tap est un jeu vidéo développé par Prope et édité par Sega. Il s’agit d’un party game sorti sur Wii en décembre 2008 au Japon, puis en juin 2009 dans le reste du monde.
  • 『レッツタップ』(Let's Tap)は、セガより2008年12月18日に発売されたWii用アクションゲーム。最大4人まで遊ぶことが出来る、パーティゲームである。セガの役員だった中裕司が独立して設立したプロペが開発した。
  • Let's Tap é um jogo de video game desenvolvido pelo estúdio de Yuji Naka Prope e publicado pela Sega exclusivamente para o Wii. Junto com Let's Catch, o jogo é o primeiro a ser anunciado pela Prope. Let's Tap consiste em um número de mini-jogos que requer que o jogador dê tapas em uma superfície plana com as mãos. O Wii Remote deve ser posicionado em cima da superfície a ser utilizada, com o acelerômetro do controle detectando as vibrações e movimentando o personagem na tela do jogo.
rdfs:label
  • Let's Tap
  • Let's Tap
  • レッツタップ
  • Let's Tap
skos:subject
foaf:homepage
foaf:name
  • Let's Tap
foaf:page
is dbpprop:redirect of