Last man standing (LMS) or Last team standing (LTS) is a multiplayer deathmatch gameplay mode featured in the majority of the more recent first-person shooter computer games. The aim of a player in a Last man standing match is to dispatch his opponents and remain the sole survivor; the basic rules followed are generally the same of the Deathmatch gametype, with an important difference: respawn is limited or not allowed at all. Each player is assigned a specific number of lives per match (or just one when there is no respawn); once these lives have been expended, the player will no longer be able to return to the current match and remain as an invisible spectator until there is a winner and the LMS round is over. Within several games players are called to buy or pick up items, while other t

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  • Last man standing (LMS) or Last team standing (LTS) is a multiplayer deathmatch gameplay mode featured in the majority of the more recent first-person shooter computer games. The aim of a player in a Last man standing match is to dispatch his opponents and remain the sole survivor; the basic rules followed are generally the same of the Deathmatch gametype, with an important difference: respawn is limited or not allowed at all. Each player is assigned a specific number of lives per match (or just one when there is no respawn); once these lives have been expended, the player will no longer be able to return to the current match and remain as an invisible spectator until there is a winner and the LMS round is over. Within several games players are called to buy or pick up items, while other titles have the players spawned with full weapons and ammo and there are no powerups available on the map. Several different variations of the Last man standing mode exist, with the most common being Team LMS. The rules are the same of the standard LMS and the winning team is the one able to eliminate all the members of the opposing teams and keep at least one of its components alive. (en)
  • Last man standing (рус. Последний оставшийся человек) — игровой режим в многопользовательских компьютерных играх, который характерен прежде всего для игр в жанре 3D-шутера. Суть режима состоит в том, что два или более игроков сражаются между собой на одной арене (карте, уровне). Выигрывает один игрок — тот, который последним остался в живых. (ru)
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  • 5635894 (xsd:integer)
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  • 727223951 (xsd:integer)
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  • yes
dbp:date
  • December 2009
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http://purl.org/linguistics/gold/hypernym
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rdfs:comment
  • Last man standing (рус. Последний оставшийся человек) — игровой режим в многопользовательских компьютерных играх, который характерен прежде всего для игр в жанре 3D-шутера. Суть режима состоит в том, что два или более игроков сражаются между собой на одной арене (карте, уровне). Выигрывает один игрок — тот, который последним остался в живых. (ru)
  • Last man standing (LMS) or Last team standing (LTS) is a multiplayer deathmatch gameplay mode featured in the majority of the more recent first-person shooter computer games. The aim of a player in a Last man standing match is to dispatch his opponents and remain the sole survivor; the basic rules followed are generally the same of the Deathmatch gametype, with an important difference: respawn is limited or not allowed at all. Each player is assigned a specific number of lives per match (or just one when there is no respawn); once these lives have been expended, the player will no longer be able to return to the current match and remain as an invisible spectator until there is a winner and the LMS round is over. Within several games players are called to buy or pick up items, while other t (en)
rdfs:label
  • Last man standing (gaming) (en)
  • Last man standing (компьютерные игры) (ru)
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