LÖVE is a free cross-platform 2D framework for computer games development. It is completely driven by the Lua programming language. The included functions provide programmers with access to video and sound commands via the SDL and OpenGL libraries. Font rendering is supported as well through FreeType. In addition, the engine includes support for 2D physics using the Box2D library. LÖVE is currently maintained by Anders Ruud, Michael Enger, and Tommy Ngoc Nguyen.

PropertyValue
dbpedia-owl:Software/license
dbpedia-owl:Work/genre
dbpedia-owl:genre
dbpedia-owl:license
dbpedia-owl:size
  • ≈ 2 Mb (Windows install) ≈ 8 Mb (MacOS .dmg) ≈ 0.5 Mb (.deb package)
dbpedia-owl:thumbnail
dbpprop:abstract
  • LÖVE is a free cross-platform 2D framework for computer games development. It is completely driven by the Lua programming language. The included functions provide programmers with access to video and sound commands via the SDL and OpenGL libraries. Font rendering is supported as well through FreeType. In addition, the engine includes support for 2D physics using the Box2D library. LÖVE is currently maintained by Anders Ruud, Michael Enger, and Tommy Ngoc Nguyen. LÖVE is provided under the liberal zlib license, allowing development of commercial products based on it.
dbpprop:alt
  • currently
dbpprop:author
  • Anders Ruud, Michael Enger, Tommy Nguyen
dbpprop:developer
  • LÖVE community
dbpprop:genre
dbpprop:latestReleaseDate
dbpprop:latestReleaseVersion
  • 0.5.0
dbpprop:license
dbpprop:logo
dbpprop:name
  • LÖVE
dbpprop:operatingSystem
dbpprop:portalProperty
  • Free Software Portal Logo.svg
  • Free software
dbpprop:reference
dbpprop:size
  • ≈ 2 Mb
    ≈ 0.5 Mb (.deb package)
dbpprop:website
dbpprop:wikiPageUsesTemplate
rdf:type
rdfs:comment
  • LÖVE is a free cross-platform 2D framework for computer games development. It is completely driven by the Lua programming language. The included functions provide programmers with access to video and sound commands via the SDL and OpenGL libraries. Font rendering is supported as well through FreeType. In addition, the engine includes support for 2D physics using the Box2D library. LÖVE is currently maintained by Anders Ruud, Michael Enger, and Tommy Ngoc Nguyen.
rdfs:label
  • LÖVE
skos:subject
foaf:depiction
foaf:homepage
foaf:name
  • LÖVE
foaf:page
is dbpprop:redirect of