LÖVE is a free cross-platform 2D framework for computer games development. It is completely driven by the Lua programming language. The included functions provide programmers with access to video and sound commands via the SDL and OpenGL libraries. Font rendering is supported as well through FreeType. In addition, the engine includes support for 2D physics using the Box2D library. LÖVE is currently maintained by Anders Ruud, Michael Enger, and Tommy Ngoc Nguyen.
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