The Imperial Gamel Engine is a game engine developed by "wow-bomb game studios" for creating 3D games of all genres. IE architecture also supports creating of 2D games. Targeting goals of IE was creating games with high-end cinematics, game scenes with mass of different gamelogic processes and large game servers, containing entire star systems with procedural planets (with cities and megalopolises) and star bodies.

Property Value
dbo:abstract
  • The Imperial Gamel Engine is a game engine developed by "wow-bomb game studios" for creating 3D games of all genres. IE architecture also supports creating of 2D games. Targeting goals of IE was creating games with high-end cinematics, game scenes with mass of different gamelogic processes and large game servers, containing entire star systems with procedural planets (with cities and megalopolises) and star bodies. (en)
dbo:computingPlatform
dbo:genre
dbo:latestReleaseVersion
  • summer 2015- summer 2016
dbo:programmingLanguage
dbo:releaseDate
  • 2007-07-21 (xsd:date)
dbo:status
  • Active
dbo:wikiPageID
  • 43391098 (xsd:integer)
dbo:wikiPageRevisionID
  • 695122971 (xsd:integer)
dbp:genre
dbp:latestReleaseVersion
  • summer 2015- summer 2016 (en)
dbp:name
  • Imperial Game Engine (en)
dbp:platform
dbp:programmingLanguage
  • C++, Imperial Visual Script, Lua (en)
dbp:released
  • 2007-07-21 (xsd:date)
dbp:status
  • Active (en)
dct:subject
rdf:type
rdfs:comment
  • The Imperial Gamel Engine is a game engine developed by "wow-bomb game studios" for creating 3D games of all genres. IE architecture also supports creating of 2D games. Targeting goals of IE was creating games with high-end cinematics, game scenes with mass of different gamelogic processes and large game servers, containing entire star systems with procedural planets (with cities and megalopolises) and star bodies. (en)
rdfs:label
  • Imperial Game Engine (en)
owl:sameAs
prov:wasDerivedFrom
foaf:isPrimaryTopicOf
foaf:name
  • Imperial Game Engine (en)
is foaf:primaryTopic of