Grapple is a free software package for adding multiplayer support to computer games and applications. It uses Internet protocols, supporting both TCP/IP and UDP/IP. It is intended to be simple enough that multiplayer features can be added to a game "as little as a dozen lines of code", but also offers advanced features if desired. Grapple takes care of creating, monitoring and closing connections to a server, and supports multiple servers.

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  • 2006-01-01 00:00:00 (xsd:date)
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  • 2006-01-01 00:00:00 (xsd:date)
dbpprop:abstract
  • Grapple is a free software package for adding multiplayer support to computer games and applications. It uses Internet protocols, supporting both TCP/IP and UDP/IP. It is intended to be simple enough that multiplayer features can be added to a game "as little as a dozen lines of code", but also offers advanced features if desired. Grapple takes care of creating, monitoring and closing connections to a server, and supports multiple servers. It is a message-oriented system, with clients and servers each having a message queue; it can also relay messages from client to client. It also provides a fully functional lobby system. The package was created in 2006 by Michael Simms of Linux Game Publishing. It is released under the GNU LGPL.
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  • 0.9.5
dbpprop:license
dbpprop:name
  • Grapple
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  • Free Software Portal Logo.svg
  • Free software
dbpprop:programmingLanguage
dbpprop:reference
dbpprop:released
  • 2006 (xsd:integer)
dbpprop:website
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rdf:type
rdfs:comment
  • Grapple is a free software package for adding multiplayer support to computer games and applications. It uses Internet protocols, supporting both TCP/IP and UDP/IP. It is intended to be simple enough that multiplayer features can be added to a game "as little as a dozen lines of code", but also offers advanced features if desired. Grapple takes care of creating, monitoring and closing connections to a server, and supports multiple servers.
rdfs:label
  • Grapple (network layer)
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  • Grapple
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