GameSWF (pronounced "game swiff") is an open source public domain library for parsing and rendering SWF movies, using 3D hardware APIs for rendering. It is designed to be used as a UI library for computer and console games. It is written in C++, and compiles under Windows, Mac OS X and Linux, using GCC and MSVC. It includes code for rendering with OpenGL. The rendering module is factored out so that the code can ported to other APIs. GameSWF is used by other open source projects such as Gnash.
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- GameSWF (pronounced "game swiff") is an open source public domain library for parsing and rendering SWF movies, using 3D hardware APIs for rendering. It is designed to be used as a UI library for computer and console games. It is written in C++, and compiles under Windows, Mac OS X and Linux, using GCC and MSVC. It includes code for rendering with OpenGL. The rendering module is factored out so that the code can ported to other APIs. GameSWF is used by other open source projects such as Gnash. It is also used in to display user interface screens such as the player's inventory.
- GameSWF ist eine freie Programmbibliothek zur Wiedergabe von Flash-Dateien. Sie wird in C++ entwickelt und kompiliert auf Linux, Mac OS X und Windows. Es kann OpenGL zur Bildschirmausgabe benutzen, die Auslagerung des Rendering-Moduls erleichtert jedoch auch das Benutzen anderer Hardware-beschleunigter Schnittstellen. GameSWF stellt die Grundlage für das Gnash aus dem GNU-Projekt dar. Fortentwicklungen von Gnash, die für GameSWF relevant sind, werden ebenfalls gemeinfrei gemacht.
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- GameSWF (pronounced "game swiff") is an open source public domain library for parsing and rendering SWF movies, using 3D hardware APIs for rendering. It is designed to be used as a UI library for computer and console games. It is written in C++, and compiles under Windows, Mac OS X and Linux, using GCC and MSVC. It includes code for rendering with OpenGL. The rendering module is factored out so that the code can ported to other APIs. GameSWF is used by other open source projects such as Gnash.
- GameSWF ist eine freie Programmbibliothek zur Wiedergabe von Flash-Dateien. Sie wird in C++ entwickelt und kompiliert auf Linux, Mac OS X und Windows. Es kann OpenGL zur Bildschirmausgabe benutzen, die Auslagerung des Rendering-Moduls erleichtert jedoch auch das Benutzen anderer Hardware-beschleunigter Schnittstellen. GameSWF stellt die Grundlage für das Gnash aus dem GNU-Projekt dar. Fortentwicklungen von Gnash, die für GameSWF relevant sind, werden ebenfalls gemeinfrei gemacht.
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