Flow (stylized as flOw) is a Flash game created by Jenova Chen and Nicholas Clark. The game involves the player guiding an aquatic microorganism through various depths of the ocean to consume other organisms and to evolve their organism as the player advances. It is currently available in both online and as a stand-alone offline download free of charge on Jenova Chen's official website.

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  • 2006-04-14 (xsd:date)
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dbpedia-owl:platform
dbpedia-owl:publisher
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  • 2006-04-14 (xsd:date)
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dbpprop:abstract
  • Flow (stylized as flOw) is a Flash game created by Jenova Chen and Nicholas Clark. The game involves the player guiding an aquatic microorganism through various depths of the ocean to consume other organisms and to evolve their organism as the player advances. It is currently available in both online and as a stand-alone offline download free of charge on Jenova Chen's official website. Flow is part of Chen's thesis research at the University of Southern California's Interactive Media Division and includes an embedded design of Dynamic game difficulty balancing which allows players with different skill levels to intuitively customize their experience and enjoy the game at their own desired pace. Within the first two weeks following its release, Flow attracted approximately 350,000 downloads. By the time the ThatGameCompany website launched, it had increased to more than 600,000 downloads. The latest version, as of February 2008, was released on April 14, 2006. A PlayStation 3 version was announced in May 2006 as a downloadable game via the PlayStation Store. This version was developed by ThatGameCompany and released in America on February 22, 2007 and in the UK on March 30, 2007. A version for the PlayStation Portable developed by SuperVillain Studios was released in the UK in March 2008 and in the US on March 6, 2008.
  • flOw est un jeu vidéo de type simulation de vie conçu par Jenova Chen et Nicholas Clark et développé en Flash. Publié en 2006 sur le Web, le jeu a connu un succès d'audience immédiat. Les créateurs, qui ont monté leur propre structure, thatgamecompany, ont été démarché par Sony Computer Entertainment dans le but d'adapter le jeu sur PlayStation 3. Le jeu fut proposé en téléchargement sur le PlayStation Network en 2007, à prix réduit. Une version PlayStation Portable a également vu le jour en 2008.
  • flOw(フロー)は、ThatGameCompany制作のFlashゲーム。2006年4月14日にインディーズゲームとしてリリース、2007年にプレイステーション3、2008年にプレイステーション・ポータブル用のダウンロードソフトとして移植された(配信元はSCE)。
  • flOw — изначально флэш-игра, затем видеоигра, разработанная Йеновой Ченом и Николасом Кларком и изданная компанией Sony Computer Entertainment для игровой приставки Sony PlayStation 3. По жанру игра относится к симуляторам. Симулируется поведение микроорганизма. Скриншот из игры на PS3 О версии для PlayStation 3, разрабатываемой thatgamecompany было объявлено в мае 2006 года. Игра стала доступна для скачивания через сервис PlayStation Store по цене $7.99 для жителей США, а чуть позднее, 30 марта 2007, и для жителей Великобритании за £3.49. В настоящий момент доступна версия для портативной приставки Sony PlayStation Portable.
  • flOw är titeln på ett meditativt spel utvecklat av Jenova Chen och Nicholas Clark. Spelet släpptes till Playstation 3 via Playstation Network den 22:a Feruari 2007. Playstation-versionen använder spelmotorn PhyreEngine. Spelet finns också som en miniversion till PSP
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  • PlayStation Store icon
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  • Download, Browser Play
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dbpprop:reference
dbpprop:released
  • Flash April 14, 2006 PlayStation 3 PlayStation Portable
dbpprop:requirements
  • PC: Adobe Flash Player
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dbpprop:title
  • Flow
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  • 2 (xsd:integer)
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rdf:type
rdfs:comment
  • Flow (stylized as flOw) is a Flash game created by Jenova Chen and Nicholas Clark. The game involves the player guiding an aquatic microorganism through various depths of the ocean to consume other organisms and to evolve their organism as the player advances. It is currently available in both online and as a stand-alone offline download free of charge on Jenova Chen's official website.
  • flOw est un jeu vidéo de type simulation de vie conçu par Jenova Chen et Nicholas Clark et développé en Flash. Publié en 2006 sur le Web, le jeu a connu un succès d'audience immédiat. Les créateurs, qui ont monté leur propre structure, thatgamecompany, ont été démarché par Sony Computer Entertainment dans le but d'adapter le jeu sur PlayStation 3. Le jeu fut proposé en téléchargement sur le PlayStation Network en 2007, à prix réduit.
  • flOw(フロー)は、ThatGameCompany制作のFlashゲーム。2006年4月14日にインディーズゲームとしてリリース、2007年にプレイステーション3、2008年にプレイステーション・ポータブル用のダウンロードソフトとして移植された(配信元はSCE)。
  • flOw är titeln på ett meditativt spel utvecklat av Jenova Chen och Nicholas Clark. Spelet släpptes till Playstation 3 via Playstation Network den 22:a Feruari 2007. Playstation-versionen använder spelmotorn PhyreEngine. Spelet finns också som en miniversion till PSP
rdfs:label
  • Flow (video game)
  • FlOw
  • FlOw
  • FlOw
  • FlOw
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  • Flow
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