Deathlord is a 1987 role-playing video game created by Al Escudero and David Wong. It was published by Electronic Arts for the Apple II and Commodore 64 computer systems. The game set itself apart by its Japanese flavor, immense game world and length of play. Deathlord boasts a world of 16 continents, 128 unique monsters, and twenty dungeons, yet fits on only 2 double-density 5¼" floppy disks as it compresses blocks of identical squares on a map.

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  • Deathlord is a 1987 role-playing video game created by Al Escudero and David Wong. It was published by Electronic Arts for the Apple II and Commodore 64 computer systems. The game set itself apart by its Japanese flavor, immense game world and length of play. Deathlord boasts a world of 16 continents, 128 unique monsters, and twenty dungeons, yet fits on only 2 double-density 5¼" floppy disks as it compresses blocks of identical squares on a map. One of the game's unique characteristics is that there is only one savegame slot, and the game frequently autosaves, by design, if the party moves to another location, or a party member dies. A party, once killed, needs a new party to resurrect them. This makes for frustratingly difficult gameplay.
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  • Deathlord
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  • Electronic Arts
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  • 1987 (xsd:integer)
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  • Deathlord
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  • Deathlord is a 1987 role-playing video game created by Al Escudero and David Wong. It was published by Electronic Arts for the Apple II and Commodore 64 computer systems. The game set itself apart by its Japanese flavor, immense game world and length of play. Deathlord boasts a world of 16 continents, 128 unique monsters, and twenty dungeons, yet fits on only 2 double-density 5¼" floppy disks as it compresses blocks of identical squares on a map.
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  • Deathlord
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  • Deathlord
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