In Computer programming, if we assign a value to a local variable, but the value is not read by any subsequent instruction, then it's called a Dead Store. Java example of a Dead Store: // DeadStoreExample. java import java. util. ArrayList; import java. util. List; public class DeadStoreExample { public static void main(String args) { List<String> list = new ArrayList<String>; // Dead Store here. list = getList; System. out.
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- In Computer programming, if we assign a value to a local variable, but the value is not read by any subsequent instruction, then it's called a Dead Store. Java example of a Dead Store: // DeadStoreExample. java import java. util. ArrayList; import java. util. List; public class DeadStoreExample { public static void main(String args) { List<String> list = new ArrayList<String>; // Dead Store here. list = getList; System. out. println(list); private static List<String> getList { // Some intense operation and finally we return a java. util. List return new ArrayList<String>; In the above code a List<String> object was created but was never used. Instead, in the next line the reference variable is pointing to some other object in the heap. The object created on line number 6 is never used and hence it's a dead store.
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- In Computer programming, if we assign a value to a local variable, but the value is not read by any subsequent instruction, then it's called a Dead Store. Java example of a Dead Store: // DeadStoreExample. java import java. util. ArrayList; import java. util. List; public class DeadStoreExample { public static void main(String args) { List<String> list = new ArrayList<String>; // Dead Store here. list = getList; System. out.
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