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- Computational imaging refers to any image formation method that involves a digital computer. Computational photography refers broadly to computational imaging techniques that enhance or extend the capabilities of digital photography. The output of these techniques is an ordinary photograph, but one that could not have been taken by a traditional camera. The term was first used by Steve Mann, and possibly others, to describe their own research. Its current definition, which stems from a 2004 course at Stanford University and a 2005 symposium at MIT (see links below), has evolved to cover a number of subject areas in computer graphics, computer vision, and applied optics. These areas are given below, organized according to a taxonomy proposed by Shree Nayar. Within each area is a list of techniques, and for each technique one or two representative papers or books are cited. Deliberately omitted from the taxonomy are image processing techniques applied to traditionally captured images in order to produce better images. Examples of such techniques are image scaling, dynamic range compression, color management, image completion (a.k.a. inpainting or hole filling), image compression, digital watermarking, and artistic image effects. Also omitted are techniques that produce range data, volume data, 3D models, 4D light fields, 4D, 6D, or 8D BRDFs, or other high-dimensional image-based representations.
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