Blend modes in digital image editing are used to determine how two Layers are blended into each other. The default blend mode in most applications is simply to hide the lower layer with whatever is present in the top layer. However, as each pixel has a numerical representation, a large number of ways to blend two layers is possible. Note that the top layer is not necessarily called a "layer" in the application. It may be applied with a painting or editing tool.

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  • Blend modes in digital image editing are used to determine how two Layers are blended into each other. The default blend mode in most applications is simply to hide the lower layer with whatever is present in the top layer. However, as each pixel has a numerical representation, a large number of ways to blend two layers is possible. Note that the top layer is not necessarily called a "layer" in the application. It may be applied with a painting or editing tool. The currently most common numerical representation of colors is the one used in RGB (red, green, blue) images, where three numbers (x, y, z) can take values between 0 and 255, each of them indicating how much red, green and blue the pixel contains. This means for example that (255, 0, 0) is intense red and (0, 0, 255) is pure blue. There are other color models, which have other number representations. For the purpose of blend modes, the principles are very similar for different color models, even though not all blend modes can be applied with all color models. Most applications, like Adobe Photoshop and the GIMP allow the user to modify the basic blend modes - for example by applying different levels of opacity to the top picture.
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  • Blend modes in digital image editing are used to determine how two Layers are blended into each other. The default blend mode in most applications is simply to hide the lower layer with whatever is present in the top layer. However, as each pixel has a numerical representation, a large number of ways to blend two layers is possible. Note that the top layer is not necessarily called a "layer" in the application. It may be applied with a painting or editing tool.
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  • Blend modes
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