Ascendancy is a 4X science fiction turn-based strategy computer game for DOS, released in 1995 by The Logic Factory. The game is a galactic struggle to become the dominant life force, to ascend into a higher plane of existence. The player chooses an alien species to play: each have unique traits unavailable to the other computer opponent players.
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- 1995-01-01 00:00:00 (xsd:date)
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- 1995-01-01 00:00:00 (xsd:date)
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- Ascendancy is a 4X science fiction turn-based strategy computer game for DOS, released in 1995 by The Logic Factory. The game is a galactic struggle to become the dominant life force, to ascend into a higher plane of existence. The player chooses an alien species to play: each have unique traits unavailable to the other computer opponent players. During the game, each species develops industrial, technological, and social abilities through galactic exploration, planetary colonization, construction on planet surfaces, construction in orbit, and research. Technology is related to spaceships, planetary defense and planetary development. Initially, the player cannot leave their home planet. Ships and technology must be developed. The starlane drive is the technological breakthrough allowing travel between solar systems. Play style is similar to the Master of Orion series. The primary display of the game bears a similarity to a three-dimensional map. The display can be "zoomed out" to show a rotatable model of the galaxy, detailing each solar system by their star, the starlanes in between each solar system, and what, if any, civilizations inhabit each solar system. At its most "zoomed in", it will show the surface of a planet, which is a globe of varying size and topographical makeup. The topography is expressed as various colored squares. White squares are general purpose, green squares are best used for food production, red squares are best used for factories, blue squares are best used for research facilities, black squares are uninhabitable, and orbital squares are used to build ship facilities and planetary defenses. Ruins of civilizations are occasionally found, granting player a random technology they have not discovered. These advances can significantly alter the game. The game won a handful of awards, including Best Strategy Software in November 1995 by PC Gamer magazine, and the Codie Award for Best Strategy Software in 1996. As of early 2006, The Logic Factory announced work on a sequel had commenced.
- Ascendancy ist das 1996 erschienene Debutwerk des Softwareherstellers The Logic Factory und ein 4X-Strategiespiel.
- Ascendancy (v překladu Nadvláda) je tahová strategie (Turn-based strategy, TBS) z dílny „dělníků“ firmy Logic factory vytvořená v roce 1995.
- Ascendancy es un juego de ordenador desarrollado por The Logic Factory donde el jugador asume el papel de una especie alienígena que ha de evolucionar tecnológica y científicamente y expandirse por la galaxia mientras interacciona con otras especies. Entre sus influencias, destaca el juego Master of Orion.
- Ascendancy è un gioco strategico a turni per DOS sviluppato da The Logic Factory e pubblicato nel 1995.
- アセンダンシー 遥かなる新天地への旅(- はるかなるしんてんちへのたび)は、1995年にゲームバンクより発売されたWindows95用のウォー・シミュレーションゲームである。制作はロジックファクトリー(The Logic Factory)。日本国外ではWin版以前にMS-DOS用も開発・発売された。
- Ascendancy — фантастическая глобальная пошаговая стратегия, разработанная для DOS. Игра выпущена в 1995 году компанией The Logic Factory. В начале 2006 года «The Logic Factory» объявила работу над продолжением игры.
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- Ascendancy is a 4X science fiction turn-based strategy computer game for DOS, released in 1995 by The Logic Factory. The game is a galactic struggle to become the dominant life force, to ascend into a higher plane of existence. The player chooses an alien species to play: each have unique traits unavailable to the other computer opponent players.
- Ascendancy ist das 1996 erschienene Debutwerk des Softwareherstellers The Logic Factory und ein 4X-Strategiespiel.
- Ascendancy (v překladu Nadvláda) je tahová strategie (Turn-based strategy, TBS) z dílny „dělníků“ firmy Logic factory vytvořená v roce 1995.
- Ascendancy es un juego de ordenador desarrollado por The Logic Factory donde el jugador asume el papel de una especie alienígena que ha de evolucionar tecnológica y científicamente y expandirse por la galaxia mientras interacciona con otras especies. Entre sus influencias, destaca el juego Master of Orion.
- Ascendancy è un gioco strategico a turni per DOS sviluppato da The Logic Factory e pubblicato nel 1995.
- アセンダンシー 遥かなる新天地への旅(- はるかなるしんてんちへのたび)は、1995年にゲームバンクより発売されたWindows95用のウォー・シミュレーションゲームである。制作はロジックファクトリー(The Logic Factory)。日本国外ではWin版以前にMS-DOS用も開発・発売された。
- Ascendancy — фантастическая глобальная пошаговая стратегия, разработанная для DOS. Игра выпущена в 1995 году компанией The Logic Factory. В начале 2006 года «The Logic Factory» объявила работу над продолжением игры.
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- Ascendancy (video game)
- Ascendancy
- Ascendancy
- Ascendancy (videojuego)
- Ascendancy (videogioco)
- アセンダンシー 遥かなる新天地への旅
- Ascendancy
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