Alien Breed 3D II: The Killing Grounds is the fifth game in Team17's Alien Breed franchise, a series of Science Fiction-themed shooters largely inspired by the Alien films. It was published in 1996 by Ocean Software. Team17 had originally intended this to be their final Amiga title. Following the success of Worms, Team17's first multi-format release, the company were looking to get out of the Amiga game market, which had become stagnant over the years.

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  • Alien Breed 3D II: The Killing Grounds is the fifth game in Team17's Alien Breed franchise, a series of Science Fiction-themed shooters largely inspired by the Alien films. It was published in 1996 by Ocean Software. Team17 had originally intended this to be their final Amiga title. Following the success of Worms, Team17's first multi-format release, the company were looking to get out of the Amiga game market, which had become stagnant over the years. As it transpired, TKG was not Team17's final Amiga title - Worms: The Director's Cut was released the following year. Alien Breed 3D II sold 5,000 copies. Team17 made the game's source code freely available in March 1997, on the cover CD of Amiga Format magazine issue 95.
  • Alien Breed 3D II: The Killing Grounds è il quinto videogioco della serie di Alien Breed. The Killing Grounds è una sparatutto in prima persona sviluppato dal Team17 per i computer Amiga. Il titolo doveva essere l'ultimo videogioco sviluppato per il computer Amiga ma visto il successo della serie Worms, il Team17 pubblicò anche Worms: The Director's Cut, ma visto che questo titolo vendette solo 5000 compie Team17 decise di uscire definitivamente dal mercato Amiga che oramai era stagnate. Il sorgente del videogioco venne rilasciato pubblicamente nel 1998.
  • Alien Breed 3D II - The Killing Grounds – gra komputerowa z gatunku first-person shooter na platformę Amiga wydana w roku 1996 przez firmę Team17. Jest to druga część gry, która przerywa sagę dwuwymiarowych strzelanin serii Alien Breed i przenosi grę na przestrzeń trójwymiarową. Po niebywałym sukcesie gry Alien Breed 3D, firma Team17 stworzyła produkt jeszcze bardziej zaawansowany technologicznie. Poprawiono grafikę gry, usprawniono silnik gry wzbogacając go m. in. o zmienność źródeł oświetlenia, czy też pseudo przestrzenny dźwięk i mapę rysowaną bezpośrednio na ekranie rozgrywki. Na pięciu dyskietkach zmieszczono dwie wersje gry: dla komputerów Amiga 1200 w konfiguracji podstawowej i dla konfiguracji bardziej rozbudowanych (dodatkowa pamięć, szybszy procesor). Niestety, pomimo niesamowitej atmosfery gra chodziła wolno nawet na komputerach wyposażonych w karty turbo z najszybszymi procesoramiSzablon:Fakt. Do przejścia jest 16 etapów. Grę można toczyć w pojedynkę lub z drugim graczem przez sieć. W marcu 1997 roku firma Team17 udostępniła kod źródłowy gry. Dane opublikowano na płycie dołączonej do 95 numeru magazynu Amiga Format.
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  • 4MB RAM, limited version with 2MB RAM, CPU accelerator card recommended
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  • Alien Breed 3D II: The Killing Grounds is the fifth game in Team17's Alien Breed franchise, a series of Science Fiction-themed shooters largely inspired by the Alien films. It was published in 1996 by Ocean Software. Team17 had originally intended this to be their final Amiga title. Following the success of Worms, Team17's first multi-format release, the company were looking to get out of the Amiga game market, which had become stagnant over the years.
  • Alien Breed 3D II: The Killing Grounds è il quinto videogioco della serie di Alien Breed. The Killing Grounds è una sparatutto in prima persona sviluppato dal Team17 per i computer Amiga. Il titolo doveva essere l'ultimo videogioco sviluppato per il computer Amiga ma visto il successo della serie Worms, il Team17 pubblicò anche Worms: The Director's Cut, ma visto che questo titolo vendette solo 5000 compie Team17 decise di uscire definitivamente dal mercato Amiga che oramai era stagnate.
  • Alien Breed 3D II - The Killing Grounds – gra komputerowa z gatunku first-person shooter na platformę Amiga wydana w roku 1996 przez firmę Team17. Jest to druga część gry, która przerywa sagę dwuwymiarowych strzelanin serii Alien Breed i przenosi grę na przestrzeń trójwymiarową. Po niebywałym sukcesie gry Alien Breed 3D, firma Team17 stworzyła produkt jeszcze bardziej zaawansowany technologicznie. Poprawiono grafikę gry, usprawniono silnik gry wzbogacając go m. in.
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  • Alien Breed 3D II: The Killing Grounds
  • Alien Breed 3D II: The Killing Grounds
  • Alien Breed 3D II - The Killing Grounds
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